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Difference between revisions of "Star Wars: Episode I - The Phantom Menace"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: migrated widescreen resolution to fixbox steps for clarity)
Line 48: Line 48:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = true
+
|widescreen resolution      = hackable
|widescreen resolution notes= Main folder, obi.ini, "screen_width=xxx" and "screen_height=xxx"
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
Line 74: Line 74:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Widescreen resolution]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set in obi.ini}}
 +
# Go to the installation folder.
 +
# Open <code>obi.ini</code>
 +
# Change <code>screen_width=</code> and <code>screen_height=</code> to the resolution you want.
 
}}
 
}}
  

Revision as of 09:40, 19 February 2014

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Star Wars: Episode I - The Phantom Menace
Cover image missing, please upload it
Developers
Big Ape Productions
Publishers
LucasArts
Release dates
Windows April 30, 1999
Mac OS (Classic) February 4, 2000
Star Wars: Episode I - The Phantom Menace on Wikipedia

Key points

64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit versions of Windows.

Availability

Template:Availability Table

Demo available (mirror1/mirror2)

Essential improvements

Patches

1.1 (mirror)

Game data

Configuration file(s) location

Save game data location

Video settings

General settings.

Template:Video settings

Widescreen resolution

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Installing on 64-bit versions of Windows

The 16-bit installer can't be used on 64-bit versions of Windows so the game must be installed manually.
Instructions

Issues unresolved

Could not initialize graphics hardware

Error that pops up when starting a game. This problem can be solved in a future with development of DXGL project.[1]

Instructions

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) Pentium 200MHz
System memory (RAM)
Hard disk drive (HDD) 125 MB
Video card (GPU) Direct3D compatible
4 MB of VRAM

References

  1. Tested by Suicide machine- game crashes, but it's evidently because DXGL (v. 0.5.1) lacking 3d specific functions at the moment.