Difference between revisions of "Star Wars: Episode I - The Phantom Menace"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 18:40, 18 February 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Big Ape Productions | |
Publishers | |
LucasArts | |
Release dates | |
Windows | April 30, 1999 |
Mac OS (Classic) | February 4, 2000 |
Key points
- 64-bit systems need a workaround for the 16-bit launcher; see Installing on 64-bit versions of Windows.
Availability
Essential improvements
Patches
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Issues fixed
Installing on 64-bit versions of Windows
- The 16-bit installer can't be used on 64-bit versions of Windows so the game must be installed manually.
Instructions |
---|
Issues unresolved
Could not initialize graphics hardware
Error that pops up when starting a game. This problem can be solved in a future with development of DXGL project.[1]
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 200MHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 125 MB | |
Video card (GPU) | Direct3D compatible 4 MB of VRAM |
References
- ↑ Tested by Suicide machine- game crashes, but it's evidently because DXGL (v. 0.5.1) lacking 3d specific functions at the moment.