Star Citizen
From PCGamingWiki, the wiki about fixing PC games
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Cloud Imperium Games | |
Behaviour Interactive | |
Publishers | |
Cloud Imperium Games | |
Engines | |
CryEngine (4th generation) | |
Release dates | |
Windows | 2016 |
Linux | TBA[1] |
General information
- List of known bugs
- RSI Community Forums
- Depth of Field, Bloom, Headbob, Radial Blur and most other effects cannot be turned off (at least by themselves).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
- Additional settings can be placed in
<path-to-game>\StarCitizen\Public\user.cfg
- User settings are stored in
<path-to-game>\StarCitizen\Public\Data\game.cfg
- Launcher settings are stored in
<path-to-game>\Patcher\_TorrentSettings
and<path-to-game>\StarCitizen\Public\loginData.json
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
- Only a small selection of resolutions to choose from in-game.
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Borderless fullscreen windowed
- Basic feature fully supported by the engine, not available in the in-game options.
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Not available in a current version, but planned for final release.[citation needed] | ||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections. | |
Dedicated | Not available to users in a current version, but planned for final release (CIG servers are currently used). | |
Self-hosting | Not available in a current version, but planned for final release. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8000-8005 |
UDP | 64090, 64092 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Issues fixed
Unable to download manifest
Instructions |
---|
No users logged in
Instructions |
---|
A newer version of Microsoft Visual 2010 has been installed during installation
Instructions |
---|
System requirements
- These are estimated system requirements and may change for the final release of the game.
Windows Minimum Recommended Operating system (OS) Vista, 7, 8, 10 7, 8 Processor (CPU) Intel i5-2XXX 4x3GHz, AMD FX 3GHz Intel i5-2XXX 4x3GHz System memory (RAM) 6 GB 8 GB Hard disk drive (HDD) 44 GB 44 GB Video card (GPU) AMD HD7870 / NVidia GTX 670
1 GB of VRAM
DirectX 11 compatibleAMD R9 390 / NVidia GTX 980 References
Categories:
- Games in development
- Windows
- Linux
- Games
- Invalid template usage (Fixbox)
- Invalid section order
- Pages needing references
- Invalid template usage (Network)
- Invalid template usage (VR support)
- VR games
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)