Difference between revisions of "Soulcaster II"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (updated template usage) |
||
Line 68: | Line 68: | ||
|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
+ | |high frame rate = unknown | ||
+ | |high frame rate notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
Revision as of 21:46, 6 February 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Magical Time Bean | |
Engines | |
Windows | XNA |
OS X, Linux | MonoGame |
Release dates | |
Windows | February 10, 2012 |
macOS (OS X) | July 27, 2013 |
Linux | July 27, 2013 |
Soulcaster | |
---|---|
Soulcaster | 2012 |
Soulcaster II | 2012 |
Availability
Game data
Configuration file(s) location
Save game data location
- This game follows the XDG Base Directory Specification on Linux.