General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- Demo
Essential improvements
Patches
The Slave Zero Update adds four-player LAN multiplayer and force feedback support for joysticks.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
In-game control settings.
In-game key map settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Network
Multiplayer types
Connection types
Issues unresolved
The crosshair on higher resolutions gets misaligned. Top image is at 640x480 (correct position), while the bottom image is at 1280x960 (misaligned).
Misaligned crosshair
On higher resolutions, the crosshair is misaligned with the correct position, preventing accurate aiming. This bug can also break the missile lock-on ability.
The only known solution is to set the in-game resolution to 640x480 and use a Glide wrapper (ex. nGlide) to scale up the resolution externally.
Issues fixed
Cannot change resolution in-game (with nGlide)
- It is recommended to set the internal resolution to 640x480 to avoid the misaligned crosshair bug
Cannot enable the "True Colour Textures" and "Bump Mapping" options
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
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Glide |
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Does not support all graphical settings. |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Audio |
Aural A3D |
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DirectX vs. Glide renderers
DirectX (Direct3D)
- Best looking (all graphical options are available)
- Not as stable as Glide
Glide (using nGlide)
- Very stable
- Benefits from all nGlide enhancements (scale resolution up to 4K, proper gamma support, etc.)
- "Uglier" than DirectX (does not support True Colour Textures and Bump Mapping)
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium 233 MHz
| Intel Pentium II 266 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
120 MB |
230 MB |
Video card (GPU) |
DirectX 7 compatible | |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References