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Difference between revisions of "Silent Hill 3"

From PCGamingWiki, the wiki about fixing PC games
Line 148: Line 148:
  
 
===[[Glossary:Controller|Controller support]]===
 
===[[Glossary:Controller|Controller support]]===
{{ii}} A fix is required for the game to recognize XInput LT/RT and LS/RS buttons when assigning controls.
+
{{ii}} A fix is required for the game to recognize XInput LT/RT, LS/RS and D-pad when assigning controls.
 
{{ii}} Force feedback emulation can also be enabled for XInput controllers.
 
{{ii}} Force feedback emulation can also be enabled for XInput controllers.
  
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Fix button assignment|ref={{cn|date=October 2016}}}}
+
{{Fixbox/fix|Use XInput Plus and Widescreen Fix|ref=<ref>{{Refurl|url=https://github.com/ThirteenAG/WidescreenFixesPack/issues/191|title=&#91;REQ&#93; Provide Controller config for Silent hill 2+3 · Issue #191 · ThirteenAG/WidescreenFixesPack|date=2017-01-21}}</ref>}}
 +
# Download and install [https://thirteenag.github.io/wfp#sh3 Silent Hill 3 Widescreen Fix].
 +
# Download the latest version of [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader].
 +
# Extract {{file|dinput8.dll}} to the installation folder (replace the existing file when prompted).
 +
# Rename {{file|dinput8.dll}} to {{file|d3d8.dll}}.
 
# Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus].
 
# Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus].
 
# Set the Target Program to <code>sh3.exe</code>.
 
# Set the Target Program to <code>sh3.exe</code>.
 
# Go to DirectInput and check Enable DirectInput Output.
 
# Go to DirectInput and check Enable DirectInput Output.
# Click on Customize and change the following:
+
# Assign LT/RT to Button 11/12.
## Assign LS Button to Button9
+
# Assign DPAD to Button 13-16.
## Assign RS Button to Button10
 
## Assign Left Trigger to Button11
 
## Assign Right Trigger to Button12
 
 
# Click OK and Apply, this will install dll files in the game folder.
 
# Click OK and Apply, this will install dll files in the game folder.
 
'''Notes'''
 
{{ii}} This fix replaces the <code>dinput8.dll</code> included in the [https://thirteenag.github.io/wfp#sh3 Widescreen Fix]. To use both fixes together, rename <code>dinput8.dll</code> (from the Widescreen Fix) to <code>dsound.dll</code>.<ref>[https://github.com/ThirteenAG/Ultimate-ASI-Loader#description ThirteenAG/Ultimate-ASI-Loader: ASI Loader is the tool that loads custom libraries with the file extension .asi into any directx game process]</ref>
 
 
}}
 
}}
  

Revision as of 23:12, 21 January 2017

Silent Hill 3
Silent Hill 3 cover
Developers
Team Silent
Publishers
Konami
Release dates
Windows October 31, 2003
Silent Hill 3 on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

The PC version adds improved flashlight lighting and the ability to save at any time during the game.
Frame rate may fluctuate between 30 and 60 FPS. See Issues fixed for a solution.
Depth of Field effect has a low resolution. See Issues fixed for a solution.
Heather has a pixelated real-time shadow. See Issues fixed for a solution.
Fourteen of Heather's outfits from the PlayStation 2 version were removed.

General information

Silent Hill Wiki - A wiki for the series
Silent Hill Memories - Informative site

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Amazon.co.uk
DRM-free
Retail copy.
Windows
Amazon.com
DRM-free
Retail copy.
Windows
The North American physical release had 5 CDs, while the European PC physical release features just one DVD. The European version requires a disc check each time you want to play.
Not available in digital distribution.

Essential improvements

Silent Hill 3 with corrected FoV
Silent Hill 3 with corrected FoV

Silent Hill 3 Widescreen Fix

Simple widescreen fix with proper FOV for wide resolutions.

sh3proxy

A D3D8 wrapper which adds some fixes and new features.

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Rendering resolution is actually internal framebuffer resolution. Use Widescreen Fix to customize.
It is highly recommended to set the Brightness Level in-game to 5 to get the most contrast.

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Controller support

A fix is required for the game to recognize XInput LT/RT, LS/RS and D-pad when assigning controls.
Force feedback emulation can also be enabled for XInput controllers.
Instructions

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Korean
Simplified Chinese
Japanese

Issues unresolved

Forcing anti-aliasing

If using anti-aliasing (MSAA, at least), the Depth of Field effect becomes corrupted (halos around objects).[citation needed]

Issues fixed

Frame rate fluctuation

Frame rate may fluctuate between 30 and 60 FPS.
Both solutions won't work properly with a low FPS. Minimal FPS must be at least 50+.[1]
Instructions

Low resolution Depth of Field

Instructions

Low resolution Shadows

Instructions

Windows 10 white border

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Pentium III or Athlon 1GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4.7 GB
Video card (GPU) GeForce3 Ti
Radeon 8500
Sound (audio device) DirectX compatible sound card

References