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Difference between revisions of "Silent Hill 2: Director's Cut"

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===API===
 
{{API
 
|direct3d versions      = 8
 
|direct3d notes        =
 
|directdraw versions    =
 
|directdraw notes      =
 
|opengl versions        =
 
|opengl notes          =
 
|glide versions        =
 
|glide notes            =
 
|software mode          =
 
|software mode notes    =
 
|mantle support        =
 
|mantle support notes  =
 
|metal support          =
 
|metal support notes    =
 
|vulkan support        =
 
|vulkan support notes  =
 
|dos modes              =
 
|dos modes notes        =
 
|shader model versions  =
 
|shader model notes    =
 
|64-bit executable      = false
 
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Revision as of 10:42, 7 October 2017

Template:Infobox game/row/winporter
Silent Hill 2: Director's Cut
Silent Hill 2: Director's Cut cover
Developers
Team Silent
Publishers
Konami
Release dates
Windows December 2, 2002
Silent Hill 2: Director's Cut guide on StrategyWiki
Silent Hill 2: Director's Cut on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

Can only run stably on a single core: for European Director's Cut version (superior version), use Silent Hill 2 Widescreen Fix. For North American version (inferior version), use Modern Compatibility Fix.
The PC version adds improved flashlight lighting, the ability to save at any time during the game, swap weapons without opening the menu, and a movie gallery.
Atmospheric fog and the shadowing are much simpler and less refined than the PlayStation 2 version.[1]
Audio is compressed and lacks detail in comparison to the PlayStation 2 version.[2]
FMVs suffer significantly in quality compared to the other versions.[3]
Frame rate is capped at 30 FPS. See Frame rate (FPS) to raise frame rate cap.

General information

Silent Hill Wiki - A wiki for the series
Silent Hill Memories - Informative site

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Released on 3 CDs.
Windows
There are two versions, the North American version and European Director's Cut version. If the title screen lacks "Director's Cut" on it, it's the North American version. Both versions include the extra scenario Born from a Wish along with an extra UFO ending.

Essential improvements

Silent Hill 2 running at 1920x1080
Silent Hill 2 running at 1920x1080

Silent Hill 2 Widescreen Fix

A D3D8 wrapper for the European Director's Cut version which adds some fixes and new features.

Silent Hill 2 Fog Fix

A fix that improves fog quality and allows for custom fog settings.
For Widescreen Fix compatibility, see Use Fog Fix alongside Widescreen Fix.

Silent Hill 2 FMV Enhancement Pack

A widescreen FMV enhancement pack with improved quality and upscaled resolution over the original PC version's FMVs.[1]

Silent Hill 2 Modern Compatibility Fix

A fix that allows higher resolutions (excluding 4K) and easier anti-aliasing application (at the cost of some glitches). Only use this for the North American version.

Game data

Configuration file(s) location

Template:Game data/row
System Location
keyconf.dat stores input bindings.
language.ini stores language settings.
options.ini stores gameplay and volume settings.
settings.ini stores video and audio settings.

Save game data location

Template:Game data/row
System Location

Video settings

Video settings
Video settings

Template:Video settings

Windowed

Instructions

Anti-aliasing (AA)

MSAA is not compatible with the WineD3D fix; another option is to force SMAA instead.
Instructions
Instructions

Frame rate (FPS)

Changing the frame rate causes audio bugs when shooting and reloading some weapons.
Instructions

Input settings

Template:Input settings

Controller support

A fix is required for the game to recognize XInput LT/RT and D-pad when assigning controls.
Force feedback cannot be enabled for XInput controllers.
Instructions

Audio settings

Template:Audio settings

May require DirectSound3D restoration software to restore hardware-accelerated 3D sound functionality on Windows Vista and later.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian

Issues fixed

Fixing most major issues

Issues: white textures, music fades randomly and sound loops, missing fog at the beginning of the game, missing graphical overlays, slow transitions, black lines appearing on faces, flashlight illuminates objects behind James, crashes, slow camera speed, "Maria" ending has buggy shadows and no fog, and chunks of environments missing when a camera is fixed close to a wall.
Instructions

Game hangs at startup

On Windows 7, having single core affinity enabled through the Silent Hill 2 Widescreen Fix may prevent the game from running.
Instructions
Instructions

"Insert a disc" message in the ending

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Use Fog Fix alongside Widescreen Fix

Instructions

Make James run without slowing down

Instructions
Instructions

Add icon to executable file

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) AMD Athlon - 700 MHz
Intel Pentium - 700 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 1.8 GB
Video card (GPU) 32 MB of VRAM
DirectX 8.1 compatible

References