Sid Meier's Pirates!
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MicroProse |
DOS |
May 8, 1987 |
Mac OS (Classic) |
1988 |
Windows |
1993 |
macOS (OS X) |
November 29, 2012[1] |
Linux |
July 24, 2014[2] |
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For the remake, see Sid Meier's Pirates! (2004).
Key points
- A manual supplement is required to pass the in-game DRM
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Version differences
- Pirates! Gold has greatly improved graphics and sound. Digital distribution releases includes both versions of the game.
Game data
Configuration file(s) location
Save game data location
Video settings
Graphics settings (GOG.com version)
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Issues unresolved
Pirates! Gold original Windows version on 64-bit Windows
The original Windows version of Pirates! Gold is a 16-bit Windows 3.x game so cannot be used on 64-bit versions of Windows without workarounds (e.g. virtualization). The easiest solution is to use the DOS version in DOSBox. Digital distribution releases are pre-packaged with DOSBox.[3][4]
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
CGA, EGA, VGA, SVGA |
CGA and EGA are only supported for the original release. VGA and SVGA are only supported for the Gold release. |
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
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macOS (OS X) | | |
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Linux | | |
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Mac OS (Classic) | | | |
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System requirements
DOS | Windows | Mac OS (Classic) | macOS (OS X) | Linux |
DOS |
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Minimum |
Recommended |
Operating system (OS) |
3.1 |
6.22 |
Processor (CPU) |
Intel 386 16 MHz (Pirates! Gold) | |
System memory (RAM) |
2 MB | |
Hard disk drive (HDD) |
20 MB | |
Video card (GPU) |
CGA (Pirates!) VGA (Pirates! Gold)
| EGA (Pirates!) SVGA (Pirates! Gold) |
References