Difference between revisions of "Shogo: Mobile Armor Division"
From PCGamingWiki, the wiki about fixing PC games
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|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Will need to use [http://dege.freeweb.hu/ dgVoodoo] |
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = |
Revision as of 17:15, 27 April 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Monolith Productions | |
Interplay Entertainment | |
Microïds | |
Engines | |
LithTech 1.0|LithTech|LithTech 1.0 | |
Release dates | |
Windows | October 15, 1998 |
Mac OS (Classic) | December 18, 2000 |
Linux | February 11, 2001 |
Warnings
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 95 | Windows XP |
Processor (CPU) | Pentium 166MHz | 1.4 GHz |
System memory (RAM) | 32 MB | 512 MB |
Hard disk drive (HDD) | 100MB | |
Video card (GPU) | 3D graphics card compatible with DirectX 6 | compatible with DirectX 9 |
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- Mac OS
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Game data/done)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)