Difference between revisions of "Shipwreck"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|%USERPROFILE%\Documents\My Games\Brushfire Games\Shipwreck}} |
− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|~/Library/Application Support/Brushfire Games/Shipwreck}} |
− | {{Game data/row|Linux|}} | + | {{Game data/row|Linux|%XDG_DATA_HOME%/.local/share/Brushfire Games/Shipwreck}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|%USERPROFILE%\Documents\My Games\Brushfire Games\Shipwreck}} |
− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|~/Library/Application Support/Brushfire Games/Shipwreck}} |
− | {{Game data/row|Linux|}} | + | {{Game data/row|Linux|%XDG_DATA_HOME%/.local/share/Brushfire Games/Shipwreck}} |
}} | }} | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = yes |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Game uses frame to fill monitor around game |
− | |multimonitor = | + | |multimonitor = no |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = no |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = no |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = yes |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = no |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = yes |
|vsync notes = | |vsync notes = | ||
− | |oculus rift = | + | |oculus rift = no |
|oculus rift notes = | |oculus rift notes = | ||
− | |high frame rate = | + | |high frame rate = no |
|high frame rate notes = | |high frame rate notes = | ||
− | |color blind = | + | |color blind = no |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = yes |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = no |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = no |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = yes |
− | |controller support notes = | + | |controller support notes = Xbox 360 only on Windows, many kinds on Mac/Linux per FNA/SDL2 support |
− | |full controller = | + | |full controller = yes |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = no |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = no |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = no |
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = yes |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = no |
|surround sound notes = | |surround sound notes = | ||
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = Everything is text-based. | |subtitles notes = Everything is text-based. | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = yes |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 14:31, 1 July 2014
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Developers | |
---|---|
Brushfire Games | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 25, 2014 |
macOS (OS X) | March 31, 2014 |
Linux | March 31, 2014 |
Availability
Game data
Configuration file(s) location
Save game data location
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |