Difference between revisions of "Shadow Warrior Classic Redux"
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{{Series|Shadow Warrior}} | {{Series|Shadow Warrior}} |
Revision as of 04:11, 1 October 2017
Developers | |
---|---|
General Arcade | |
3D Realms | |
Publishers | |
Devolver Digital | |
Engines | |
Build | |
Release dates | |
Windows | July 8, 2013 |
macOS (OS X) | July 8, 2013 |
Linux | September 4, 2013[1] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Shadow Warrior | |
---|---|
Shadow Warrior (1997) | 1997 |
Shadow Warrior Classic Redux | 2013 |
Shadow Warrior (2013) | 2013 |
Viscera Cleanup Detail: Shadow Warrior | 2013 |
Shadow Warrior 2 | 2016 |
Shadow Warrior 3 | 2022 |
Key points
- Updated version of Shadow Warrior. Includes both expansions (Wanton Destruction, Twin Dragon) and the original game running through DOSBox
- No multiplayer (use the original Shadow Warrior)
General information
- Devolver Digital
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Changed settings not saving
Settings do not persist after exiting the game.
Issues fixed
Mouse look is incredibly wonky
- For unknown reasons, the x and y axis's are scaled in a way the looking up and down is slower than looking left and right.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 2.x |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Interface | libRocket |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | XP, Vista, 7 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 650 MB | 650 MB |
Video card (GPU) | 256 MB of VRAM DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.8 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 650 MB | 400 MB |
Video card (GPU) | 256 MB of VRAM | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 12.04 |
Processor (CPU) | 1.5 GHz | 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | 400 MB |
Video card (GPU) | 256 MB of VRAM | 256 MB of VRAM |