Difference between revisions of "Shadow Man"
From PCGamingWiki, the wiki about fixing PC games
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|vsync notes = Supports triple buffering. | |vsync notes = Supports triple buffering. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = AI and animations only function properly at 30 FPS.<ref>[https://www.gog.com/forum/shadow_man/shadow_man_will_only_run_on_30_fps/post6 Shadow Man will only run on 30 fps?, page 1 - Forum - GOG.com]</ref> |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Uncapped frame rate makes the game unplayable. | + | |120 fps notes = Uncapped frame rate makes the game unplayable.<ref>[http://steamcommunity.com/app/251770/discussions/0/792924412397335124/ Control issues :: Shadow Man General Discussions]</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 19:29, 28 November 2016
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Developers | |
---|---|
Acclaim Studios Teesside | |
Publishers | |
Acclaim Entertainment | |
Release dates | |
Windows | July 31, 1999 |
macOS (OS X) | October 18, 2013[1] |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/251770/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/251770/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
- When playing at a widescreen resolution, the vertical component of the FOV is decreased, reducing the area of the picture available.
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Low frame rate in fullscreen mode
Instructions |
---|
Window border in fullscreen mode
- The Steam version is already patched.[2]
Instructions |
---|
Train engineer key crash
- When playing in French, Italian, or Spanish, the game crashes when using the engineer's key to start the train.
Instructions |
---|
Uncontrollable character movement
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Modifications
- Re-Texture By Arkup 2015 - Complete HD re-texturing mod of the game.
- Bump Mapping Effect by Gael Romanet - Complete HD Mod - Bump Mapping Effect - ReDesigned Faithfully by Gael Romanet for the whole game including the 4449 textures for the PC version.
- New Skies by Gael Romanet - Shadow Man - New Skies by Gael Romanet for the PC version.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Pentium 200 Mhz | Pentium 400 Mhz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | Direct3D compatible 3D accelerator card | Direct3D compatible 3D accelerator card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (251770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.