Serious Sam 2
Developers | |
---|---|
Croteam | |
Maintenance | Alligator Pit |
Publishers | |
2K Games | |
Devolver Digital | |
Engines | |
Serious Engine 2|Serious Engine|Serious Engine 2 | |
Release dates | |
Windows | October 11, 2005 |
Warnings
Key points
- Steam version online multiplayer has been transitioned to Steamworks.[1]
- Online server browser for non-Steam versions has stopped working due to GameSpy services being shut down.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | DRM: SecuROM 7 disc check | |||
Amazon.com | ||||
GamersGate | ||||
Humble Store | ||||
Steam |
Essential improvements
Patches
- Serious Sam II Patch 2.070. Do not install this if you have the German version as it can cause various problems.[citation needed]
Console commands
- Open the console (~ by default)
sam_iEnableCheats=1
- Enable Cheats- Press Esc and F1 to open the cheats window
hud_bShowPing = 1
hud_iShowBandwidth = 1
hud_bShowCrosshair = 1
sam_ctMaxDebris = 20
sam_bEnableRagdollDeaths = 0
prf_bShowFPS = 1
net_strConnectPassword = "password"
- used to access password protected multiplayer games
Unofficial Linux installer
flibitijibibo has made an unofficial installer that simplifies installation of the game on Linux. If you own the game, download the installer at http://www.flibitijibibo.com/fedora/installers/flibitSam2_2070b.tar.gz.
Running the game in Linux
To run the game, just run serioussam2.exe
in the installation folder. You may have to chmod +x
it first.
Serious Editor
To run the editor, just run serioussam2.exe
in the installation folder. You may have to chmod +x
it first.
Getting audio to work
To get audio working, move to the root of the Serious Sam 2 installation and make a symlink to your 32-bit libopenal.so. For Fedora, it looks like
ln -s /usr/lib/libopenal.so.1 libopenal.so.0
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204340/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
4K Ultra HD
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Co-op, Versus 6 players max for Co-op. |
||
Online play | 16 | Co-op, Versus 6 players max for Co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Listed as "Specify server". |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 25600-25616 |
UDP | 25600-25616 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 1.1, 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy, Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Pentium IV 2 GHz or Pentium M 1.5 GHz or AMD Athlon XP 1.5 GHz | Pentium IV 3 GHz or AMD Athlon 64 2 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | NVIDIA GeForce 3 ATi Radeon 8500 S3 DeltaChrome XGI Volari DirectX 8 compatible | NVIDIA GeForce 7800 ATi Radeon X850 DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/204340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (204340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.