Difference between revisions of "Serious Sam: The First Encounter"
From PCGamingWiki, the wiki about fixing PC games
Orzelek303 (talk | contribs) (updated widescreen fix (Hor+ behaviour), added Polish retail translation) |
Orzelek303 (talk | contribs) (added alternative fov setting method, useful console commands list, references, corrections) |
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|4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | + | |fov notes = Default is 90° horizontal. See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 97: | Line 97: | ||
|antialiasing notes = Force in the graphics card control panel use OpenGL render. | |antialiasing notes = Force in the graphics card control panel use OpenGL render. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Labeled as | + | |vsync notes = Labeled as '''Wait vertical retrace'''. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Frame counter can be enabled by using <code>/hud_iStats=1</code> in the in-game console ({{Key|~}}). |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
Line 110: | Line 110: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Image|SeriousSamwidescreenerror.jpg|This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.}} | {{Image|SeriousSamwidescreenerror.jpg|This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.}} | ||
− | {{Fixbox|description=Modify the <code>PersistentSymbols.ini</code> file|ref=<ref>{{Refcheck|user=LDK|date=2012-10-24}}</ref><ref>{{Refcheck|user=Orzelek303|date=2018-03-26}}</ref>|fix= | + | {{Fixbox|description=Modify the <code>PersistentSymbols.ini</code> file|ref=<ref name="2012-10-24">{{Refcheck|user=LDK|date=2012-10-24}}</ref><ref>{{Refcheck|user=Orzelek303|date=2018-03-26}}</ref>|fix= |
− | |||
# Launch the game at least once. | # Launch the game at least once. | ||
# Go to <code>{{p|game}}\Scripts\</code> | # Go to <code>{{p|game}}\Scripts\</code> | ||
# Open the <code>PersistentSymbols.ini</code> file with Notepad or other text editor. | # Open the <code>PersistentSymbols.ini</code> file with Notepad or other text editor. | ||
− | # Locate < | + | # Locate lines: |
− | + | <pre>persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX; | |
− | + | persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;</pre> | |
− | + | <ol start="5"> | |
− | + | <li>Change <code>XXX</code> and <code>YYY</code> to desired resolution.</li> | |
− | + | <li>Save the changes and launch the game.</li> | |
− | + | </ol> | |
− | + | {{ii}} Do not enable '''Wide screen''' option from rendering menu. | |
− | + | {{ii}} For perfect {{term|Hor+}} behavior [[#Field of view (FOV)|set field of view]] according to the given aspect ratio or resolution: | |
+ | * 16:9 - 106.26 | ||
+ | * 16:10 - 100.39 | ||
+ | * 2560x1080 - 121.28 | ||
+ | * 1366x768 - 106.29 | ||
+ | * 1360x768 - 106.04 | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description= | + | |
− | # | + | {{Fixbox|description=Use <code>/plr_fFOV=XX</code> in the in-game console ({{Key|~}}), where <code>XX</code> is the desired horizontal FOV|ref=<ref>[https://42amsterdam.net/samforum/showthread.php?t=319&p=3027&viewfull=1#post3027 42 AmsterDam Serious Sam Multiserver - Game cheating or cheating the game ]</ref>}} |
+ | |||
+ | {{Fixbox|description=Modify the <code>PersistentSymbols.ini</code> file|ref=<ref name="2012-10-24">{{Refcheck|user=LDK|date=2012-10-24}}</ref>|fix= | ||
+ | # Launch the game at least once. | ||
# Go to <code>{{p|game}}\Scripts\</code> | # Go to <code>{{p|game}}\Scripts\</code> | ||
− | # Open <code>PersistentSymbols.ini</code> | + | # Open <code>PersistentSymbols.ini</code> with Notepad or other text editor. |
− | # Locate the | + | # Locate the <code>persistent extern user FLOAT plr_fFOV=(FLOAT)XX;</code> line. |
− | # Change <code>XX</code> to | + | # Change <code>XX</code> to desired horizontal FOV. |
+ | # Save the changes and launch the game. | ||
}} | }} | ||
Line 300: | Line 308: | ||
|multiplayer notes= | |multiplayer notes= | ||
}} | }} | ||
+ | |||
+ | ===Console commands=== | ||
+ | {{ii}} [https://42amsterdam.net/samforum/showthread.php?t=197 List of useful console commands] | ||
==System requirements== | ==System requirements== |
Revision as of 20:42, 26 March 2018
Template:Infobox game/row/linporter
Developers | |
---|---|
Croteam | |
Publishers | |
Gathering of Developers | |
Devolver Digital | |
Engines | |
Serious Engine 1 | |
Release dates | |
Windows | March 1, 2001 |
Warnings
For the updated HD version, see Serious Sam HD: The First Encounter.
Key points
- GameSpy online server browser stopped working on May 31, 2014 due to GameSpy services being shut down.
- Online functionality is restored on the Steam versions, for non-Steam versions use the Master Server Patch.
General information
- Official game series site
- Serious Sam Wiki
- Seriously! Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Essential improvements
- Serious Sam XPLUS is a mod that enhances the textures, using the HD version textures.
- Updates for non-Steam versions of the game can be downloaded from Serious Zone.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Scripts[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41050/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/41050/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
This is what happens if you don't disable widescreen when setting a custom resolution in Serious Sam: The First Encounter.
Modify the PersistentSymbols.ini file[1][2]
|
---|
persistent extern INDEX sam_iScreenSizeI=(INDEX)XXX; persistent extern INDEX sam_iScreenSizeJ=(INDEX)YYY;
|
Field of view (FOV)
Use /plr_fFOV=XX in the in-game console (~), where XX is the desired horizontal FOV[3]
|
---|
Modify the PersistentSymbols.ini file[1]
|
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Retail release, download | |||
Russian | Only available in the retail release. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Split-screen. |
||
LAN play | 16 | Co-op, Versus Co-op supports 4 players. |
||
Online play | 16 | Co-op, Versus Co-op supports 4 players. To play online with non-Steam versions apply the Master Server Patch. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 25600 - 25603 |
UDP | 25600 - 25603 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
OpenGL | 1.1, 1.2, 1.3, 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
Console commands
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME, 2000, XP |
Processor (CPU) | Intel Pentium II 300 MHz AMD K6-3 400 MHz |
Intel Pentium III 650 MHz AMD Athlon 650 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 150 MB | 450 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (41050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:LDK on 2012-10-24
- ↑ Verified by User:Orzelek303 on 2018-03-26
- ↑ 42 AmsterDam Serious Sam Multiserver - Game cheating or cheating the game
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)