Difference between revisions of "Real Boxing"
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Stealthradon (talk | contribs) (Needs a couple of images.) |
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Real Boxing header.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Vivid Games}} | {{Infobox game/row/developer|Vivid Games}} | ||
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==Video settings== | ==Video settings== | ||
− | [[File: | + | <!--[[File:Real Boxing settings.png|290px|right|thumb|General settings.]]--> |
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = |
− | |widescreen wsgf award = | + | |widescreen wsgf award = |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
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|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = 60 | + | |high frame rate notes = Frame rate is capped at 60 FPS. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | }} | + | }}{{Network/Connections |
− | |||
− | {{Network/Connections | ||
|matchmaking = | |matchmaking = | ||
|matchmaking notes = | |matchmaking notes = | ||
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|direct ip = | |direct ip = | ||
|direct ip notes = | |direct ip notes = | ||
− | }} | + | }}{{Network/Ports |
− | |||
− | {{Network/Ports | ||
|tcp = | |tcp = | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
}} | }} | ||
− | |||
− | |||
==System requirements== | ==System requirements== | ||
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|minOS = XP | |minOS = XP | ||
− | |minCPU = AMD 64 | + | |minCPU = AMD 64 Athlon 3800+ |
+ | |minCPU2 = Intel Core2Duo 2.0Ghz | ||
|minmem = 3 GB | |minmem = 3 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = Nvidia Geforce 9800 GT 512 MB | + | |minGPU = Nvidia Geforce 9800 GT |
+ | |minVRAM = 512 MB | ||
|recOS = | |recOS = |
Revision as of 21:58, 7 July 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Vivid Games | |
Publishers | |
Vivid Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 2, 2014 |
General information
Availability
Game data
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/296770/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Polish | ||||
Russian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | AMD 64 Athlon 3800+ Intel Core2Duo 2.0Ghz |
|
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia Geforce 9800 GT 512 MB of VRAM |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/296770/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (296770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.