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Difference between revisions of "PowerSlave EX"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game
 
{{Infobox game
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|cover        = PowerSlave EX cover.jpg
 
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{{Infobox game/row/developer|Lobotomy Software}}
 
{{Infobox game/row/developer|Lobotomy Software}}

Revision as of 21:27, 30 September 2017

Template:Infobox game/row/winporter
PowerSlave EX
PowerSlave EX cover
Developers
Lobotomy Software
Engines
Kex Engine 3.0|Kex Engine|Kex Engine 3.0[1]
Release dates
Windows May 24, 2015
PowerSlave
PowerSlave 1996
PowerSlave EX (unofficial port) 2015
PowerSlave Exhumed 2022

Key points

This release is an unofficial port of PlayStation version which heavily differs from the original DOS version[2]
Source code was made available on January 4, 2017[1]
Great port that includes widescreen support, mouse look and controller support.

General information

Official Site

Availability

Download of the game has been taken down until further notice

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Gameplay options.
Gameplay options.
Graphics options.
Graphics options.

Template:Video settings

Input settings

Mouse options.
Mouse options.
Gamepad options.
Gamepad options.
Key and gamepad bindings.
Key and gamepad bindings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Spanish

Other information

API

Technical specs Supported Notes
OpenGL 1.4
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU)
System memory (RAM) 256 MB
Hard disk drive (HDD) 190 MB
Video card (GPU) OpenGL 1.4 compatible

References

  1. 1.0 1.1 svkaiser/PowerslaveEX - GitHub - last accessed on 2017-02-28
  2. FAQ - Powerslave EX - last accessed on 2017-06-06
    "Powerslave is a first person shooter developed by Lobotomy Software for PC in 1996 and for consoles in 1996-1997. The console versions was a completely different game compared to the PC version and featured a gameplay style similar to that of Metroid where the player could acquire new abilities and revisit areas that were not accessible before."