Key points
- Poorly optimized and very buggy, to the point of being officially disavowed by series developer Running With Scissors.[1]
- For Windows 8.1 and later use POSTAL III NODRM to fix DRM compatibility issues.[2]
General information
- Steam Community Discussions
Availability
- All versions require Steam and ActControl DRM. Use POSTAL III NODRM to remove.[2]
DLC and expansion packs
Name |
Notes |
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Fart Gun / Гамамёт |
Was originally a pre-orer bonus for the Russian release of the game. |
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- Later updates of the game broke the addon; fans responded by making a free remake of the addon that also works on the english version, available here.
Essential improvements
Skip intro videos
Delete or rename files[3]
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Delete or rename logo_1_akella.bik , logo_2_RWS.bik and logo_3_TMS.bik in <path-to-game>\p3\media .
Notes
- The method doesn't bypass Source engine and Nvidia PhysX logos.
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Effectively an unofficial patch of sorts; fixes many of the game's issues whilst also reimplementing some of the game's missing features/beta content.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Russian |
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German |
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Can be force enabled by following this guide (Polish). |
Issues fixed
Game doesn't work on Windows 8.1
- Postal 3 has issues on Windows 8.1 due to the DRM being incompatible.
FPS is unstable/game is laggy
Edit the autoexec.cfg[4][5]
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- Navigate to: C:\Program Files (x86)\Steam\steamapps\common\Postal III\p3\cfg\ , and open the "autoexec.cfg" file (if it's not there, launch the game once OR create a file with the same name).
- Change the line
mat_queue_mode -2 to mat_queue_mode 2 .
- Next, add the following lines anywhere you'd like:
physx_enabled 0 (the only noticeable thing this does is that it make the Postal Dude's jacket less flappy but it'll still move about, prevent animation problems and give the user a decent performance boost).
r_threaded_particles 1 (this allows for the game's particle system to be multi-threaded)
r_threaded_renderables 1 (this allows for the game's rendering system to be multi-threaded)
snd_mix_async 1 (this allows multi-core CPUs to run the sound engine with the renderer simultaneously)
ai_expression_optimization 1 (disables NPC expressions whenever those NPCs are off-screen)
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mat_queue_mode determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. The default value is -2; it's likely the developer intended it to be -1 but made a typo.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Operating system (OS) |
XP, Vista, 7 |
Processor (CPU) |
3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher) |
System memory (RAM) |
1GP XP/2 GB Vista |
Hard disk drive (HDD) |
13.5 GB |
Video card (GPU) |
Support for Pixel Shaders 128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References