Difference between revisions of "Postal III"
From PCGamingWiki, the wiki about fixing PC games
Line 181: | Line 181: | ||
{{Fixbox|description=Use POSTAL III NODRM|ref=<ref name="Windows 8.1"/>|fix= | {{Fixbox|description=Use POSTAL III NODRM|ref=<ref name="Windows 8.1"/>|fix= | ||
Use [https://community.pcgamingwiki.com/files/file/858-postal-3-nodrm/ POSTAL III NODRM]. | Use [https://community.pcgamingwiki.com/files/file/858-postal-3-nodrm/ POSTAL III NODRM]. | ||
+ | }} | ||
+ | |||
+ | ===FPS is unstable/game is laggy=== | ||
+ | {{Fixbox|description=Edit the autoexec.cfg|ref=<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=650247633</ref><ref>http://yuanpaper.blogspot.com/2012/02/postal-iii-fix-performance-crash-fix.html</ref>|fix= | ||
+ | #Navigate to: C:\Program Files (x86)\Steam\steamapps\common\Postal III\p3\cfg\ , and open the "autoexec.cfg" file (if it's not there, launch the game once OR create a file with the same name). | ||
+ | #Change the line <code>mat_queue_mode -2</code> to <code>mat_queue_mode 2</code>. | ||
+ | #Next, add the following lines anywhere you'd like: | ||
+ | * <code>physx_enabled 0</code> (the only noticeable thing this does is that it make the Postal Dude's jacket less flappy but it'll still move about, prevent animation problems and give the user a decent performance boost). | ||
+ | * <code>r_threaded_particles 1</code> (this allows for the game's particle system to be multi-threaded) | ||
+ | * <code>r_threaded_renderables 1</code> (this allows for the game's rendering system to be multi-threaded) | ||
+ | * <code>snd_mix_async 1</code> (this allows multi-core CPUs to run the sound engine with the renderer simultaneously) | ||
+ | * <code>ai_expression_optimization 1</code> (disables NPC expressions whenever those NPCs are off-screen) | ||
+ | {{ii}} <code>mat_queue_mode</code> determines the threading mode the material system uses. A value of -1 uses the default for your system, a value of 0 uses synchronous single thread, 1 uses queued single threaded mode, and value of 2 uses multi-threaded mode. The default value is -2; it's likely the developer intended it to be -1 but made a typo. | ||
}} | }} | ||
Revision as of 02:11, 4 January 2018
Developers | |
---|---|
Trashmasters | |
Publishers | |
Akella | |
Engines | |
Source | |
Release dates | |
Windows | November 23, 2011 |
Postal | |
---|---|
Postal | 1997 |
Postal² | 2003 |
Postal III | 2011 |
Postal Redux | 2016 |
Postal 4: No Regerts | 2022 |
Postal: Brain Damaged | 2022 |
Poostall Royale | 2023 |
Key points
- Poorly optimized and very buggy, to the point of being officially disavowed by series developer Running With Scissors.[1]
- For Windows 8.1 and later use POSTAL III NODRM to fix DRM compatibility issues.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
- All versions require Steam and ActControl DRM. Use POSTAL III NODRM to remove.[2]
Essential improvements
Skip intro videos
Delete or rename files[3] |
---|
Delete or rename Notes
|
POSTAL III Improvement Mod
Effectively an unofficial patch of sorts; fixes many of the game's issues whilst also reimplementing some of the game's missing features/beta content.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10220/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/10220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | ||||
German |
Issues fixed
Game doesn't work on Windows 8.1
- Postal 3 has issues on Windows 8.1 due to the DRM being incompatible.
Use POSTAL III NODRM[2] |
---|
Use POSTAL III NODRM. |
FPS is unstable/game is laggy
Edit the autoexec.cfg[4][5] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher) | |
System memory (RAM) | 1GP XP/2 GB Vista | |
Hard disk drive (HDD) | 13.5 GB | |
Video card (GPU) | Support for Pixel Shaders 128 MB of VRAM DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (10220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.