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Difference between revisions of "Paranormal"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 03:24, 10 March 2014

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Paranormal
Paranormal cover
Developers
Matt Cohen
Engines
Unreal Engine 3
Release dates
Windows October 19, 2012
macOS (OS X) October 19, 2012

General information

Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/246300/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/246300/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Planned for a future update.[1]

Video settings

General options.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Xbox controls even with no controller attached

Paranormal auto-detects any controllers/joysticks attached to the system including virtual ones. This could make game uncontrollable and cause camera to spin, menu contains labels for Xbox buttons.
Instructions

System requirements

Integrated graphics not supported.
Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.0 GHz Dual-Core
System memory (RAM)
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.6, 10.7, 10.8
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References