Difference between revisions of "Outlast"
From PCGamingWiki, the wiki about fixing PC games
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<code>MaxProcBuildingLODLightingTextureSize=1024</code> | <code>MaxProcBuildingLODLightingTextureSize=1024</code> | ||
(In "MaxProcBuildingLODColorTextureSize" and "MaxProcBuildingLODLightingTextureSize" you can write 1024, 2048 or other Values) | (In "MaxProcBuildingLODColorTextureSize" and "MaxProcBuildingLODLightingTextureSize" you can write 1024, 2048 or other Values) | ||
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Revision as of 12:00, 5 September 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
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Red Barrels | |
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Antialiasing (MSAA)
Instructions |
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Remove FPS Cap (Remove FPS Limit)
Instructions |
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Better Texture Resolution
Instructions |
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Remove Motion Blur
Instructions |
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