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Orion: Prelude

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Orion: Prelude
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Developers
Spiral Game Studios
Engines
Unreal Engine 3
Release dates
Windows May 4, 2012
ORION
Orion: Protoype 2010
Orion: Open Source 2011
Orion: Prelude 2012
Orion 2015

Key points

Previously sold as ORION: Dino Beatdown[1][2]
Released to incredibly poor reviews due to bugs[3]
Poorly optimized[4]

General information

Spiral Games Studios Website
Steam Community Discussions
Steam Users' Forums

Availability

Template:Availability Table

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

File:ORION Dino Horde Video.png
In-game video settings.

Template:Video settings

Field of view (FOV)

Default FOV is 75°; maximum is 110°.[5]
Instructions

Input settings

File:ORION Dino Horde Mouse.png
In-game mouse settings.

Template:Input settings

Audio settings

File:ORION Dino Horde Audio.png
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
10

Connection types

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2, Vista SP2
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM)
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB of VRAM
DirectX 9 compatible
Shader model 3 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References