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Orion: Prelude

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:20, 6 February 2014 by Garrbot (talk | contribs) (misc. fixes)
Orion: Prelude
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Developers
Spiral Game Studios
Engines
Unreal Engine 3
Release dates
Windows May 4, 2012
ORION
Orion: Protoype 2010
Orion: Open Source 2011
Orion: Prelude 2012
Orion 2015

Key points

Previously sold as ORION: Dino Beatdown[1][2]
Released to incredibly poor reviews due to bugs[3]
Poorly optimized[4]

General information

Spiral Games Studios Website
Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2, Vista, 7, 8
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM)
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB Graphics Memory with Shader Model 3

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References