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Difference between revisions of "Orion: Prelude"

From PCGamingWiki, the wiki about fixing PC games
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==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          =
+
|local play          =  
 
|local play players  =  
 
|local play players  =  
 +
|local play modes    =
 
|local play notes    =  
 
|local play notes    =  
 
|lan play            = false
 
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 +
|lan play modes      =
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
 
|online play players  = 10
 
|online play players  = 10
 +
|online play modes    =
 
|online play notes    =  
 
|online play notes    =  
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            = false
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        = true
 
|online co-op players = 5
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  

Revision as of 03:00, 9 August 2015

Orion: Prelude
Cover image missing, please upload it
Developers
Original Spiral Game Studios
Current TREK Industries
Engines
Unreal Engine 3
Release dates
Windows May 4, 2012
ORION
Orion: Protoype 2010
Orion: Open Source 2011
Orion: Prelude 2012
Orion 2015

Key points

Previously sold as ORION: Dino Beatdown[1][2] and ORION: Dino Horde.[3]
Released to incredibly poor reviews due to bugs[4]
Poorly optimized[5]

General information

Spiral Games Studios Website
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Downloadable content (DLC) and expansions

This game has in-game micro-transactions.[6]

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/104900/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

Default FOV is 75°; maximum is 110°.[7]
Instructions

Input settings

In-game keyboard settings.
In-game keyboard settings.
In-game mouse settings.
In-game mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
10

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console and use open followed by the IP and port.[8]

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.8 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References