Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Ori and the Blind Forest: Definitive Edition"

From PCGamingWiki, the wiki about fixing PC games
Line 26: Line 26:
 
}}
 
}}
  
https://www.microsoft.com/store/apps/9nblggh1z6fb
+
==Game data==
 +
===Configuration file and save game data location===
 +
{{Game data|
 +
{{Game data/row|Windows|{{P|localappdata}}\Ori and the Blind Forest}}
 +
}}
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|origin                =
 +
|origin notes          =
 +
|steam cloud          = true
 +
|steam cloud notes    =
 +
|uplay                =
 +
|uplay notes          =
 +
}}
 +
 
 +
==Video settings==
 +
{{Video settings
 +
|wsgf link                  = http://www.wsgf.org/dr/ori-and-blind-forest/en
 +
|widescreen wsgf award      = gold
 +
|multimonitor wsgf award    = unsupported
 +
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes= 16:9; use [https://www.flawlesswidescreen.org Flawless Widescreen] to remove letterboxing.
 +
|multimonitor              = false
 +
|multimonitor notes        = [https://www.flawlesswidescreen.org Flawless Widescreen] released a fix, but it is not working properly. Multi-monitor image is being shrunk to fit on only the center monitor.
 +
|ultrawidescreen            = hackable
 +
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen]. It works but with some flaws: elements and assets outside of 16:9 area appear and disappear while you move through the scenario. [[Ori and the Blind Forest: Definitive Edition]] has proper 21:9 support.
 +
|4k ultra hd                = false
 +
|4k ultra hd notes          = Game assets are upscaled from 1920x1080.<ref>[http://steamcommunity.com/app/261570/discussions/0/617329150708892801/#c617330406651645646 Can we hope for 3440x1440 (21:9) support? :: Ori and the Blind Forest General Discussions]</ref>
 +
|fov                        = n/a
 +
|fov notes                  =
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = true
 +
|borderless windowed notes  = Fullscreen mode is already borderless.
 +
|anisotropic                = n/a
 +
|anisotropic notes          =
 +
|antialiasing              = false
 +
|antialiasing notes        =
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              =
 +
|120 fps                    = true
 +
|120 fps notes              = Animations and/or cutscenes are locked to 60-30 FPS.{{CN|date=August 2015}}
 +
|color blind                = false
 +
|color blind notes          =
 +
}}
 +
 
 +
==Input settings==
 +
{{Image|Ori and the Blind Forest Input KB M Settings.png|Keyboard and mouse bindings.}}
 +
{{Image|Ori and the Blind Forest Input KB Settings.png|Keyboard only bindings.}}
 +
{{Image|Ori and the Blind Forest Controller Settings.png|Controller bindings.}}
 +
{{Input settings
 +
|key remap                = false
 +
|key remap notes          =
 +
|acceleration option      = false
 +
|acceleration option notes =
 +
|mouse sensitivity        = false
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = false
 +
|invert mouse y-axis notes =
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = true
 +
|full controller notes    =
 +
|controller remap          = hackable
 +
|controller remap notes    = Requires patching a game file, see [[#Controller remapping|Controller remapping]].
 +
|controller sensitivity    = false
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = false
 +
|invert controller y-axis notes=
 +
|touchscreen              = false
 +
|touchscreen notes        =
 +
|button prompts            = xbox
 +
|button prompts notes      =
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
}}
 +
 
 +
===[[Glossary:Remapping|Controller remapping]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Patching a game file|ref=<ref name="ref_controller_github">https://github.com/beatcracker/Ori-Controller-Remap</ref><ref name="ref_controller_steam_community">http://steamcommunity.com/app/261570/discussions/0/530646080852232829/</ref>}}
 +
Excerpt from [https://github.com/beatcracker/Ori-Controller-Remap tool's Readme]:
 +
 
 +
# Download [http://www.planetpointy.co.uk/joystick-test-application JoystickTest] application
 +
# Go to https://github.com/beatcracker/Ori-Controller-Remap
 +
# In the bottom right corner click <code>Download ZIP</code>
 +
# [https://blogs.msdn.microsoft.com/delay/p/unblockingdownloadedfile/ Unblock ZIP file] before unpacking
 +
# Unpack downloaded ZIP file
 +
# Go to the <code>Ori-Controller-Remap-master</code> folder
 +
# Open <code>Ori_Controller_Remap.ini</code> file in Notepad. This file contains controller button mappings for known controllers (Cyborg Rumble Pad, Logitech Dual Action, etc.) and one for you to edit (Your Controller Name).
 +
# Run JoystickTest application
 +
# Punch buttons on your controller, note their numbers in JoystickTest, edit ini file accordingly
 +
# Replace <code>Your Controller Name</code> with any text you like (your controller name, your pet name, your maiden name - it's all up to you).
 +
# Save <code>Ori_Controller_Remap.ini</code> file
 +
# Double-click <code>Ori_Controller_Remap.cmd</code> file, it will launch PowerShell script
 +
# When asked, select configuration you've edited earlier in the ini file
 +
# Press any key and wait for script to patch your Ori with new controller mapping
 +
 
 +
'''Notes'''
 +
{{ii}} How it works: PowerShell script will replace a part of Ori's code contained in the <code>Assembly-CSharp.dll</code> file. This new code will query the Unity engine for the remapped buttons, instead of original ones, requested by game.
 +
 
 +
{{ii}} If you have any issues, see [https://github.com/beatcracker/Ori-Controller-Remap#troubleshooting Troubleshooting section] of the Readme.}}
 +
 
 +
==Audio settings==
 +
{{Audio settings
 +
|separate volume          = true
 +
|separate volume notes    = Sound, effects and music
 +
|surround sound          = true
 +
|surround sound notes    = Up to 5.0 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
 +
|subtitles                = true
 +
|subtitles notes          =
 +
|closed captions          = true
 +
|closed captions notes    =
 +
|mute on focus lost      = true
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = yes
 +
|audio    = n/a
 +
|subtitles = yes
 +
|notes    =
 +
}}
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = Use [http://helixmod.blogspot.com/2015/04/ori-and-blind-forest-dx11.html Helix Mod: Ori and the Blind Forest (DX11)].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|tracked motion controllers  =
 +
|tracked motion controllers notes=
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
 +
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
 +
 
 +
|minOS    = 7
 +
|minCPU  = AMD Athlon 64 X2 5600+ @ 2.8 GHz
 +
|minCPU2  = Intel Core 2 Duo E4500 @ 2.2 GHz
 +
|minRAM  = 4 GB
 +
|minHD    = 8 GB
 +
|minGPU  = AMD Radeon HD 6570
 +
|minGPU2  = Nvidia GeForce GT 240
 +
|minVRAM  = 1 GB
 +
|minDX    = 9.0c
 +
}}
 +
 
 +
{{References}}

Revision as of 11:11, 28 April 2016

Ori and the Blind Forest: Definitive Edition
Ori and the Blind Forest: Definitive Edition cover
Developers
Moon Studios
Publishers
Microsoft Studios
Engines
Unity 5|Unity|Unity 5
Release dates
Windows April 27, 2016
Ori and the Blind Forest: Definitive Edition on Wikipedia
Ori and the Blind Forest
Ori and the Blind Forest 2015
Ori and the Blind Forest: Definitive Edition 2016
Ori and the Will of the Wisps 2020

This page is for the Definitive Edition. For the original release, see Ori and the Blind Forest.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Incorrect store name. See here for available options.
Error: DRM 'WinStore' not recognised
Windows

Game data

Configuration file and save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/387290/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Keyboard and mouse bindings.
Keyboard and mouse bindings.
Keyboard only bindings.
Keyboard only bindings.
Controller bindings.
Controller bindings.

Template:Input settings

Controller remapping

Instructions

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
French
German
Italian
Japanese
Russian
Simplified Chinese
Spanish

VR support

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) AMD Athlon 64 X2 5600+ @ 2.8 GHz
Intel Core 2 Duo E4500 @ 2.2 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) AMD Radeon HD 6570
Nvidia GeForce GT 240
1 GB of VRAM
DirectX 9.0c compatible

Notes

  1. Notes regarding Steam Play (Linux) data:

References