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Difference between revisions of "Nightmare Reaper"

From PCGamingWiki, the wiki about fixing PC games
(Added screenshots and large amounts of Video settings information.)
(→‎Video settings: vert- is always limiting)
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|multimonitor              = limited
 
|multimonitor              = limited
 
|multimonitor notes        = Uses {{term|Vert-}} scaling, narrowing FOV greatly.<ref name="Vert- User Report">{{Refurl|url=https://steamcommunity.com/app/1051690/discussions/0/1747891953088231379/|title=32:9 Ultrawide very zoomed in :: Nightmare Reaper General Discussions (Steam)|date=2020-03-14}}</ref>  Attempting to force {{term|Hor+}} scaling breaks the alignment of first person weapon sprites.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested with the GOG release by using the fix here: [[Maize#Multi-monitor]]}}</ref> See [[#Multi-monitor|Multi-monitor]].
 
|multimonitor notes        = Uses {{term|Vert-}} scaling, narrowing FOV greatly.<ref name="Vert- User Report">{{Refurl|url=https://steamcommunity.com/app/1051690/discussions/0/1747891953088231379/|title=32:9 Ultrawide very zoomed in :: Nightmare Reaper General Discussions (Steam)|date=2020-03-14}}</ref>  Attempting to force {{term|Hor+}} scaling breaks the alignment of first person weapon sprites.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested with the GOG release by using the fix here: [[Maize#Multi-monitor]]}}</ref> See [[#Multi-monitor|Multi-monitor]].
|ultrawidescreen            = true
+
|ultrawidescreen            = limited
 
|ultrawidescreen notes      = Uses {{term|Vert-}} scaling by default.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.}}</ref>  See [[#Multi-monitor|Multi-monitor]].
 
|ultrawidescreen notes      = Uses {{term|Vert-}} scaling by default.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.}}</ref>  See [[#Multi-monitor|Multi-monitor]].
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown

Revision as of 21:59, 14 March 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Nightmare Reaper
Nightmare Reaper cover
Developers
Blazing Bit Games
Engines
Unreal Engine 4
Release dates
Windows Early access

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MyProject\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1]

Save game data location

System Location
Windows
GOG.com <path-to-game>\MyProject\Content\Settings
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Display settings.
Display settings.
Quality settings.
Quality settings.

Template:Video settings

Multi-monitor

An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
The default Vert- scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios.
Attempting to force Hor+ scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen.
Change FOV scaling to Hor+ (Note: minor graphical glitches)[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

UI elements will float above the screen. See screenshot.

Input settings

General gameplay settings.
General gameplay settings.
Key/controller rebinding menu.
Key/controller rebinding menu.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 540M

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:cptmold on 2020-03-14
    Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.