Difference between revisions of "MechWarrior 2: 31st Century Combat"
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{{ii}} MechWarrior 2: The Titanium Trilogy is a complete edition including both expansions and [[MechWarrior 2: Mercenaries]]. | {{ii}} MechWarrior 2: The Titanium Trilogy is a complete edition including both expansions and [[MechWarrior 2: Mercenaries]]. | ||
{{ii}} The DOS version uses software rendering. This version can be played in [[DOSBox]]. | {{ii}} The DOS version uses software rendering. This version can be played in [[DOSBox]]. | ||
− | {{ii}} The Windows 95, Pentium, Diamond Monster 3D, 3Dfx, Battlepack and Titanium versions can be played using [[#MechVM|MechVM]]. 95 and Pentium can be converted to be Glide capable with [http://www.localditch.com/mechwarrior/mech2/Mech2_3DFX_Conversion.zip these files]. | + | {{ii}} The Windows 95, Pentium, Diamond Monster 3D, 3Dfx, Battlepack and Titanium versions can be played using [[#MechVM|MechVM]]. 95 and Pentium can be converted to be Glide capable with [http://www.localditch.com/mechwarrior/mech2/Mech2_3DFX_Conversion.zip these files]. Note that the Battlepack and Titanium versions are based on the Mercenaries expansion's engine and thus have different stats and textures to the original as well as a cutdown music score. |
{{ii}} The ATI Rage, Matrox Mystique, PowerVR, S3 ViRGE and STB Velocity versions are not usable on modern systems. | {{ii}} The ATI Rage, Matrox Mystique, PowerVR, S3 ViRGE and STB Velocity versions are not usable on modern systems. | ||
{{ii}} There are many visual differences between the hardware-accelerated versions; see the [https://www.youtube.com/watch?v=wWzWdwj9NvU 3D Acceleration Comparison] for details. Also see [https://www.youtube.com/watch?v=87tvXIIMJes MechWarrior 2: 31st Century Combat - DOS/Win95/3DFX/PS1/Saturn] and [http://www.mech2.org/forum/viewtopic.php?t=281 Different Versions of MechWarrior 2]. | {{ii}} There are many visual differences between the hardware-accelerated versions; see the [https://www.youtube.com/watch?v=wWzWdwj9NvU 3D Acceleration Comparison] for details. Also see [https://www.youtube.com/watch?v=87tvXIIMJes MechWarrior 2: 31st Century Combat - DOS/Win95/3DFX/PS1/Saturn] and [http://www.mech2.org/forum/viewtopic.php?t=281 Different Versions of MechWarrior 2]. |
Revision as of 21:59, 5 February 2018
Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
DOS | July 24, 1995 |
Windows | 1995 |
Mac OS (Classic) | July 1, 1996 |
⤏ Go to series page | |
Subseries of BattleTech | |
MechWarrior | 1989 |
MechWarrior 2: 31st Century Combat | 1995 |
MechWarrior 2: Mercenaries | 1996 |
MechWarrior 3 | 1999 |
MechWarrior 4: Vengeance | 2000 |
MechWarrior 4: Mercenaries | 2002 |
MechWarrior: Living Legends (unofficial game) | 2009 |
MechWarrior Online | 2012 |
MechWarrior 5: Mercenaries | 2019 |
MechWarrior 5: Clans | 2024 |
Key points
- MechVM fixes compatibility issues with modern systems.
- Windows versions do not work on Windows 8 and later.[1]
- Jumpjet recharge rate is dependent on framerate and often do not recharge at all unless the framerate is low.
General information
- BattleTech Wiki - A massive wiki for everything BattleTech related
- Local Ditch Gaming - A good source for tips.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Mac OS version is a separate release. DOS and Windows versions are packed together. |
- This game is not available digitally.
Version differences
- MechWarrior 2: The Titanium Trilogy is a complete edition including both expansions and MechWarrior 2: Mercenaries.
- The DOS version uses software rendering. This version can be played in DOSBox.
- The Windows 95, Pentium, Diamond Monster 3D, 3Dfx, Battlepack and Titanium versions can be played using MechVM. 95 and Pentium can be converted to be Glide capable with these files. Note that the Battlepack and Titanium versions are based on the Mercenaries expansion's engine and thus have different stats and textures to the original as well as a cutdown music score.
- The ATI Rage, Matrox Mystique, PowerVR, S3 ViRGE and STB Velocity versions are not usable on modern systems.
- There are many visual differences between the hardware-accelerated versions; see the 3D Acceleration Comparison for details. Also see MechWarrior 2: 31st Century Combat - DOS/Win95/3DFX/PS1/Saturn and Different Versions of MechWarrior 2.
DLC and expansion packs
- A standalone follow-up, MechWarrior 2: Mercenaries, is also available.
Name | Notes | |
---|---|---|
MechWarrior 2: Ghost Bear's Legacy | Sold separately or bundled with later releases. | |
NetMech | Online multiplayer service for MechWarrior 2. Was incomplete at the time of game release so was later released as an "expansion". |
Essential improvements
MechVM
- Windows versions do not work on Windows 8 and later; choose the DOS version when prompted (not included with all Windows versions).[1]
Use MechVM[2] |
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|
Patches
- Install the latest Patch to fix various issues. Battlepack and Titanium versions are already patched.
Skip intro videos
Use replacement MINTRO.SMK |
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Game data
Configuration file(s) location
Save game data location
Video settings
Widescreen resolution
- The 3dfx edition can be played in widescreen (see the WSGF entry); other versions with 3dfx renderers can be run at higher resolutions using nGlide (choice of stretched or pillarboxed 4:3).
Use nGlide[citation needed] |
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|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- Multiplayer requires the Netmech expansion (sold separately or bundled with later releases).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | Official servers have been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Windows version crashes on mission launch on Windows 8 or later
- Windows versions crash on Windows 8 and later; use the DOS version instead.[1]
Issues fixed
No music
- The disc must be inserted in CD-ROM 0; see this page for details.
Joystick not detected in Ghost Bear's Legacy
Copy missing giddi/giddiwin files[3] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 2 | Availability varies (see Version differences). |
DirectDraw | Used to draw main menu only. | |
OpenGL | Rage 3D and PowerVR versions only. | |
Glide | 2.11 | Availability varies (see Version differences). |
Software renderer | Availability varies (see Version differences). | |
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486 66 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 45 MB | |
Video card (GPU) | SVGA 256 Color |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 195 MB | |
Video card (GPU) | Direct3D or 3dfx compatible |