Master of Orion II: Battle at Antares
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Simtex |
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MicroProse |
Current |
Wargaming.net |
Mac OS |
MacSoft |
DOS |
October 31, 1996 |
Mac OS (Classic) |
September 1997 |
Windows |
April 20, 2010[1] |
macOS (OS X) |
November 29, 2012[2] |
Linux |
May 12, 2015[3] |
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General information
- Wargaming.net Orion Forums - Official forums, has a subsection for the original classics
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Realms Beyond - Has a subsection for the series (particularly the classics)
- The Orion Nebula
Availability
Version differences
- Later updates of the game included a Windows 95 version of the executable, called Orion95.exe. This version was highly unoptimized though, particularly laggy when playing multiplayer games. Many don't consider this a true Windows version because of this.
Essential improvements
Run in DOSBox
To improve DOSBox performance make the following changes to the DOSBox configuration file:
- Change
core=auto
to core=dynamic
- Change
cycles=auto
to cycles=max
Patches
The latest official patch is version 1.31, which can be found here. There is also an unofficial 1.50.8 patch here (includes a windows-based launcher and optional mods). An older fan patch, 1.40, can be found here in-case 1.50 has something you don't like. Also note that the digital versions have 1.40 pre-installed, info for reverting which back to 1.31 can be found here. Additional patches/mods (possibly obsolete) can be found here, here, here and here.
Source ports
A reversed engineered source port is available.
- OpenMoO2
Game data
In-game general settings.
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Video settings
Graphics settings (GOG.com version)
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Russian |
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Fan translation, download link #1#2 |
Network
Multiplayer types
Issues fixed
"The program can't start because DPLAY.dll is missing" error (Windows 95 version)
- Even with the fix, the mouse cursor in-game will not render properly
Add dplay.dll to the installation folder and set up compatibility settings[citation needed]
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- Go to
%WINDIR%\SysWOW64
- Copy
dplayx.dll and paste it into the game installation folder.
- Rename the copied file to
dplay.dll
- Right click on the ORION95.EXE file and select "Properties".
- Go to the "Compatibility" tab and enable Compatibility Mode (set it to "Windows 98 / Windows ME"). Also check 256-color and 640x480 resolution.
- Run the ORION95.EXE file to play the game.
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Corrupt graphics (Windows 95 version)
Mouse issues (Windows 95 version)
- Download this (Windows 2000) or this (XP and later).
Other information
API
Technical specs |
Supported |
Notes |
DOS video modes |
SVGA |
A VESA wrapper for the LOAD VESA.COM error can be found here. |
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
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macOS (OS X) | | |
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Linux | | |
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Mac OS (Classic) | | | |
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System requirements
- A MoO2 total conversion for Distant World: Legends is also available here.
DOS | Windows | Mac OS (Classic) | macOS (OS X) | Linux |
DOS |
|
Minimum |
Recommended |
Operating system (OS) |
5 |
6.2 |
Processor (CPU) |
Intel 486 66 MHz
| Intel Pentium |
System memory (RAM) |
8 MB |
16 MB |
Hard disk drive (HDD) |
330 MB | |
Video card (GPU) |
SVGA graphics card | |
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95, 98 |
XP, Vista, 7, 8 |
Processor (CPU) |
1 GHz
| 1.4 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
330 MB | |
Video card (GPU) |
DirectX 7 compatible
| DirectX 9 compatible |
macOS (OS X) |
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Minimum |
Operating system (OS) |
10.6.8 |
Processor (CPU) |
Intel Core Duo 2 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
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Video card (GPU) |
64 MB of VRAM |
Notes
References