Difference between revisions of "Master of Orion II: Battle at Antares"
From PCGamingWiki, the wiki about fixing PC games
m (→"The program can't start because DPLAY.dll is missing" error (Windows 95 version): removed unnecessary Vista note) |
(added Network section (most details unknown)) |
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Line 129: | Line 129: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = unknown | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = true | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 01:51, 23 June 2014
Developers | |
---|---|
Simtex | |
Publishers | |
Wargaming.net | |
Mac OS | MacSoft |
Release dates | |
DOS | October 31, 1996 |
Mac OS (Classic) | September 1997 |
Windows | April 22, 2010 |
macOS (OS X) | December 3, 2012 |
Master of Orion | |
---|---|
Master of Orion | 1993 |
Master of Orion II: Battle at Antares | 1996 |
Master of Orion III | 2003 |
Master of Orion (2016) | 2016 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Issues fixed
"The program can't start because DPLAY.dll is missing" error (Windows 95 version)
- Even with the fix, the mouse cursor in-game will not render properly
Instructions |
---|
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5 | 6.2 |
Processor (CPU) | Intel 486 66 MHz | Intel Pentium |
System memory (RAM) | ||
Hard disk drive (HDD) | 330 MB | |
Video card (GPU) | SVGA graphics card |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | XP, Vista, 7, 8 |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 330 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM |