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Difference between revisions of "Master of Magic"

From PCGamingWiki, the wiki about fixing PC games
(I copied this text from DOSbox wiki; I am the original author of this description.)
 
(Cleanup. Tagged as stub. I hope, I didn't cut something necessary.)
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{{Infobox Game
+
{{stub}}
|title=Master of Magic
+
 
|image=[[Image:GAME_Master_of_Magic_Title.png|320px]]
+
{{Infobox
|caption=Title Screen
+
|cover          = Master of Magic cover.jpg
|developer=Simtex
+
|developer      = [[Wikipedia:Simtex|Simtex]]
|publisher=Microprose
+
|publisher     = [[Wikipedia:Microprose|Microprose]]
|released=1994
+
|engine        =  
|gversion=1.31
+
|release dates  = September 1994
|id=40
 
|version=[[Version0.73|0.73]]
 
|status=Perfect
 
|installer='''INSTALL.EXE'''
 
|executable='''MAGIC.EXE'''
 
|setup='''INSTALL.EXE'''
 
 
}}
 
}}
  
== Sound ==
+
'''General information'''
Works fine, however you might consider disabling the music to improve performance. Choose ''Game'' -> ''Settings'' and uncheck ''Background music'' and ''Event music''. If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.
+
{{mm}} [http://www.gog.com/forum/master_of_magic GOG.com Community Discussions]
 +
{{mm}} [http://www.gog.com/support/master_of_magic GOG.com Support Page]
 +
 
 +
==Availability==
 +
{{Availability Table|
 +
{{Availability Table/row| [http://www.gog.com/gamecard/master_of_magic GOG.com] | {{ID|DRM-Free}} | }}
 +
}}
  
Tip: the soundtrack of this game can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This solution has a few advantages over listening to the music in game:
+
==Improvements==
*better quality (e.g. using Soundfonts as MIDI instruments)<br />
+
===Unofficial patch===
*no slowdowns <br />
+
* There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for '''experienced players'''. You can find it [http://www.dragonsword.com/magic.php here].
The in-game music management is rather poor -- not every track is being used and it quickly becomes repetitive. Playing it separately, you will be able to listen to the music you normally would never hear! <br />
 
  
== Video ==
+
==Game data==
 +
{{Game Location Table|
 +
{{Game Location Table/row|Save game location|}}
 +
{{Game Location Table/row|Configuration files location|}}
 +
}}
 +
 
 +
==Video settings==
 +
<!-- [[File:game_settings.png|290px|right|thumb|General settings.]] -->
 +
{{Video Settings
 +
|wsgf_link                  =
 +
|widescreen_wsgf_award      =gold/silver/limited/unsupported/incomplete
 +
|multimonitor_wsgf_award    =gold/silver/limited/unsupported/incomplete
 +
|widescreen_resolution      =unknown
 +
|widescreen_resolution_notes=
 +
|multimonitor              =unknown
 +
|multimonitor_notes        =
 +
|windowed                  =unknown
 +
|windowed_notes            =
 +
|borderless_windowed        =unknown
 +
|borderless_windowed_notes  =
 +
|anisotropic                =unknown
 +
|anisotropic_notes          =
 +
|antialiasing              =unknown
 +
|antialiasing_notes        =
 +
|vsync                      =unknown
 +
|vsync_notes                =
 +
}}
 +
 
 +
==Input settings==
 +
{{Input Settings
 +
|key_remap                  =unknown
 +
|key_remap_notes            =
 +
|acceleration_option        =unknown
 +
|acceleration_option_notes  =
 +
|controller_support        =unknown
 +
|controller_support_notes  =
 +
}}
 +
 
 +
== Issues fixed==
 +
=== Poor performance ===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Change video settings}}
 
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:
 
The game runs at standard VGA resolution and being a turn-based strategy, doesn't really require lots of horsepower. However, you may want to speed up its execution by trying out the following:
  
*enable frameskip -- values of 1 or 2 should be perfectly acceptable <br />
+
# Enable frameskip -- values of 1 or 2 should be perfectly acceptable.
*disable ''Expanding Help'' option under ''Game'' -> ''Settings'' <br />
+
# Disable ''Expanding Help'' option under ''Game'' -> ''Settings''.
*disable ''Movement Animations'' option under ''Game'' -> ''Settings''
+
# Disable ''Movement Animations'' option under ''Game'' -> ''Settings''.
 +
}}
  
== Network ==
+
{{Fixbox|1=
There is no multiplayer support built into the game (if there was some, I would never look at anything else in my life ;).
+
{{Fixbox/fix|Disable music}}
 +
# Choose ''Game'' -> ''Settings'' and uncheck ''Background music'' and ''Event music''.
 +
# If that doesn't help, try running installation program and choosing ''No Sound'' for music playback device.
  
There is a standalone tool called Multiplayer Shell (shareware), but this remains untested.
+
'''Notes:'''
 +
{{ii}} The in-game music management is rather poor -- not every track is being used and it quickly becomes repetitive. If you want to listen to a soundtrack while playing the game, it can be easily obtained from the Internet in the MIDI format. Try playing it in the background using your favourite music player. This way you'll be able to listen to tracks, you'd normally wouldn't hear and your game will perform better.
 +
}}
  
== General ==
+
== General Information ==
Remember that the game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.
+
The game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.
  
 
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing the '''F10''' button.
 
Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the ''Next turn'' button. However, you can force it to save anytime by pushing the '''F10''' button.
  
There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for experienced players. You can find it here: http://www.dragonsword.com/magic.php
+
==System requirements==
 +
{{System Requirements
 +
|OSfamily = Windows
  
== External links ==
+
|minOS    = Windows 
 +
|minproc  = CPU
 +
|minmem  = RAM
 +
|minHD    = HDD
 +
|minGPU  = GPU
  
*[http://www.gog.com/gamecard/master_of_magic Master of Magic] at Good Old Games (GOG)
+
|recOS    = Windows
 
+
|recproc  = CPU
[[Category:Strategy games]]
+
|recmem  = RAM
 +
|recHD    = HDD
 +
|recGPU  = GPU
 +
}}

Revision as of 14:29, 17 June 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Template:Availability Table

Improvements

Unofficial patch

  • There is also an unofficial, community-driven patch, pushing the game version to 2.0. It's solely game-balancing and therefore is recommended for experienced players. You can find it here.

Game data

Template:Game Location Table

Video settings

Template:Video Settings

Input settings

Template:Input Settings

Issues fixed

Poor performance

Instructions
Instructions

General Information

The game is rather poorly written. Even with the latest patch (1.31) it may unexpectedly crash.

Furthermore, the game may slow all by itself if there are many units on the map. This may lead to the game being unstable, so if you encounter such condition try killing enemy units (massively) and saving often. The game saves your progress by itself every turn, upon pressing the Next turn button. However, you can force it to save anytime by pushing the F10 button.

System requirements

Template:System Requirements