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Difference between revisions of "Mars: War Logs"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
Line 15: Line 15:
 
|winehq      = 15564
 
|winehq      = 15564
 
}}
 
}}
 
'''Key points'''
 
{{--}} Frame rate is capped at 50 FPS by default; see [[#High frame rate|High frame rate]].
 
  
 
'''General information'''
 
'''General information'''
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|antialiasing notes        = [[FXAA]] only.
 
|antialiasing notes        = [[FXAA]] only.
 
|vsync                      = false
 
|vsync                      = false
|vsync notes                =  
+
|vsync notes                = Always enabled.
|60 fps                    = hackable
+
|60 fps                    = true
|60 fps notes              = See [[#High frame rate|High frame rate]].
+
|60 fps notes              = Frame rate is capped at 90 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Capped at 90 FPS. See [[#High frame rate|High frame rate]].
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 99: Line 96:
 
# Open <code>{{P|game}}\datalocal\globalsettings.sli</code> with a text editor
 
# Open <code>{{P|game}}\datalocal\globalsettings.sli</code> with a text editor
 
# Edit the first occurrence of <code><FOV value="45" /></code> to the desired FOV value.
 
# Edit the first occurrence of <code><FOV value="45" /></code> to the desired FOV value.
}}
 
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
{{ii}} Frame rate is capped at 50 FPS by default.
 
 
{{Fixbox|1=
 
{{Fixbox/fix|Set REFRESHRATE|ref={{cn|date=July 2016}}}}
 
# Open <code>{{p|userprofile}}\Documents\Mars - War Logs\graphicconfig.txt</code>
 
# Change <code>REFRESHRATE=</code> to the frame rate cap you want and save your changes.
 
 
'''Notes'''
 
{{ii}} Even with this fix, the game has a hardcoded 90 FPS cap.
 
 
}}
 
}}
  
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  |subtitles = true
 
  |subtitles = true
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Run the game at screen refresh rate===
 +
{{--}} Fullscreen mode defaults to 100&nbsp;Hz, even if the screen refresh rate is set higher than that.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set screen refresh rate|ref={{cn|date=July 2017}}}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|graphicconfig.txt}}.
 +
# Change <code>REFRESHRATE</code> to your desired refresh rate. ''(e.g. <code>120</code> or <code>144</code>)''
 
}}
 
}}
  
Line 199: Line 195:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 219: Line 215:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = false
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 12:39, 28 July 2017

Mars: War Logs
Mars: War Logs cover
Developers
Spiders
Publishers
Focus Home Interactive
Engines
Silk
Release dates
Windows April 26, 2013
Mars: War Logs on Wikipedia

General information

Official website
Official forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Icon overlay.png
Windows
Amazon.com
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Incorrect store name. See here for available options.
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/232750/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/232750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 100 Hz, even if the screen refresh rate is set higher than that.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista SP2, 7, 8
Processor (CPU) AMD/Intel Dual Core 2.2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible
Shader model 4.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References