Difference between revisions of "Legend of Grimrock"
From PCGamingWiki, the wiki about fixing PC games
m (→D3DError: updated template usage, replaced: http://www.microsoft.com/en-us/download → https://www.microsoft.com/en-us/download) |
(added VR section with Nvidia 3D Vision fix) |
||
Line 175: | Line 175: | ||
|fan notes = Use [http://www.patch-fr.com/liste-patchs-fr/l/766-legend-of-grimrock Patch FR translation]. Only supports DRM-free versions. | |fan notes = Use [http://www.patch-fr.com/liste-patchs-fr/l/766-legend-of-grimrock Patch FR translation]. Only supports DRM-free versions. | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [http://helixmod.blogspot.com/2012/04/legend-of-grimrock.html Helix Mod: Legend of Grimrock]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |tracked motion controllers = | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 00:00, 12 April 2016
Template:Infobox game/row/linporter
Developers | |
---|---|
Almost Human | |
Release dates | |
Windows | April 11, 2012 |
macOS (OS X) | December 19, 2012 |
Linux | December 19, 2012 |
Legend of Grimrock | |
---|---|
Legend of Grimrock | 2012 |
Legend of Grimrock 2 | 2014 |
Key points
- Runs on low-end hardware if settings are all set to low.[1]
General information
- Official website
- Official forum
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Essential improvements
Enable console
Instructions |
---|
Game data
Configuration file and save game data location
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Legend of Grimrock. |
Issues fixed
Game freezes occasionally
Instructions |
---|
Screen appears black / mostly black
Instructions |
---|
Graphics are blurry
Instructions |
---|
Mouse cursor isn't visible
Instructions |
---|
D3DError
Instructions |
---|
Running the game on integrated graphics
Instructions |
---|
System requirements
- Requires a resolution of at least 1280x720 or 1024x768.
Windows Minimum Recommended Operating system (OS) XP SP3, Vista, 7 Processor (CPU) Dual Core 2 GHz Intel or 2.8 GHz AMD Quad Core 2.66 GHz Intel or 3.2 GHz AMD System memory (RAM) 2 GB 4 GB Hard disk drive (HDD) 1 GB Video card (GPU) ATI Radeon X1600
NVIDIA GeForce 7600
512 MB of VRAM
Shader model 3 supportATI Radeon HD 2900
NVIDIA GeForce 8800macOS (OS X) Minimum Recommended Operating system (OS) 10.6 Processor (CPU) Core 2 Duo Core i5 System memory (RAM) 2 GB 4 GB Hard disk drive (HDD) 1 GB Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatibleATI Radeon HD 2900
NVIDIA GeForce 8800
512 MB of VRAMLinux Minimum Operating system (OS) glibc 2.5 Processor (CPU) 2 GHz System memory (RAM) 2 GB Hard disk drive (HDD) 1 GB Video card (GPU) 512 MB of VRAM
OpenGL 2.1 compatible
Shader model 3 supportReferences
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (Localizations)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)