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Left 4 Dead

From PCGamingWiki, the wiki about fixing PC games

Template:Infobox

Launch Options

  • These can be used by adding each command to "Left 4 Dead" -> "Properties" -> "Launch Options"
  • Include a space between each command and value where necessary
-optionA -optionB 1 -optionC -optionD 2

Skip intro videos

  • Skips the Valve logos and cinematic videos
-novid

Borderless Window

  • Launches the game in a window with no title or borders
-noborder -window

Resolution

  • Sets screen resolution (or window resolution if using -window)
-w <width> -h <height>
Example: -w 1920 -h 1080

Refresh Rate

  • Sets your screen refresh-rate (Hz)
-refresh <rate>
Example: -refresh 60

Restore Default Settings

  • Use this for reverting to default settings and ignore custom configs (until removed).
-autoconfig

Console Commands

  • Games running on the source engine can utilize Source Engine Console Commands for various tasks.
  • Note: Many commands are locked or flagged as cheats in Left 4 Dead.

autoexec.cfg

  • Below are useful commands, binds and aliases available to add to your autoexec.cfg
    • autoexec.cfg will be automatically loaded by the game if found in "steamapps/common/left 4 dead/left4dead/cfg/"
    • Based on the popular Jerkstore CFG.
Commands Description
bind "TAB" "+ng";
alias "+ng" "+showscores; net_graph 1;";
alias "-ng" "net_graph 0; -showscores;";
Shows net_graph with ping, framerate and other info when you press Tab for scores
mat_monitorgamma "2.5";
mat_monitorgamma_tv_enabled "1.5";
Increases gamma for better visibility
cl_showhelp "0";
Disables in-game tutorial messages
rate "30000";
cl_cmdrate "30";
cl_updaterate "30";
cl_lagcompensation "1.0";
cl_interp "0.067";
cl_interp_ratio "2.0";
Network: Settings for best compromise between smooth animation and network performance
cl_crosshair_alpha "200";
cl_crosshair_red "50";
cl_crosshair_green "255";
cl_crosshair_blue "0";
cl_crosshair_dynamic "0";
cl_crosshair_thickness "0";
Crosshair: Thin, green, similar to Counter-Strike
cl_glow_ghost_infected_r "0.8";
cl_glow_ghost_infected_g "0.8";
cl_glow_ghost_infected_b "0.8";
Glow: White Infected (Unspawned)
cl_glow_infected_r "0.0";
cl_glow_infected_g "0.5";
cl_glow_infected_b "1.0";
Glow: Sea-Blue Infected (Spawned)
cl_glow_survivor_vomit_r "0.9";
cl_glow_survivor_vomit_g "0.0";
cl_glow_survivor_vomit_b "0.8";
Glow: Purple Survivors when Boomed Biled
cl_glow_item_r "0.60";
cl_glow_item_g "0.46";
cl_glow_item_b "1.00";
Glow: Light-Purple Items (Close)
cl_glow_item_far_r "0.35";
cl_glow_item_far_g "1.00";
cl_glow_item_far_b "0.63";
Glow: Mint-Green Items (Far)

Local splitscreen Co-Op

Local splitscreen co-op is possible using a combination of gamepad and keyboard/mouse.

LAN Play

You can play Left 4 Dead in a local area network by using the following commands on the server:

sv lan 1

to enable the lan server

map <mapname>

where <mapname> is the name of the map (for example, to play on "No Mercy", write "map l4d_hospital01_apartment")

Maplist:

  • No Mercy: l4d_hospital01_apartment
  • Dead Air: l4d_airport01_greenhouse
  • Blood Harvest: l4d_farm01_hilltop
  • Death Tool: l4d_smalltown01_caves


Then, everyone else can join by using

connect <ip>[:<port>]

(for example, "connect 192.168.1.1" or "connect 192.168.1.1:255")

You can check your ip by writing "net_start".

System Requirements

Template:SysReq

Template:SysReq

See Also