Difference between revisions of "Kao the Kangaroo: Round 2"
From PCGamingWiki, the wiki about fixing PC games
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{{Availability/row| Retail | | disc | European copies use {{DRM|SecuROM|5}}.<br>Polish and Russian copies use {{DRM|StarForce|3}}.<br>US copies use {{DRM|SecuROM|7}}. | | Windows }} | {{Availability/row| Retail | | disc | European copies use {{DRM|SecuROM|5}}.<br>Polish and Russian copies use {{DRM|StarForce|3}}.<br>US copies use {{DRM|SecuROM|7}}. | | Windows }} | ||
{{Availability/row| Retail | | DRM-free | Australian and later copies of Polish and European versions. | | Windows }} | {{Availability/row| Retail | | DRM-free | Australian and later copies of Polish and European versions. | | Windows }} | ||
+ | {{Availability/row| Steam | 1048540 | Steam | | | Windows }} | ||
}} | }} | ||
Revision as of 14:49, 30 May 2019
Developers | |
---|---|
Tate Interactive | |
Publishers | |
Australia | Auran Games |
Europe | JoWood Productions |
North America | Atari |
Poland | Cenega |
Russia | Russobit-M |
Digital | THQ Nordic |
Release dates | |
Windows | November 4, 2003 |
Kao The Kangaroo | |
---|---|
Kao the Kangaroo | 2000 |
Kao the Kangaroo: Round 2 | 2003 |
Kao: Mystery of Volcano | 2005 |
Kao the Kangaroo (2022) | 2022 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | European copies use SecuROM 5 DRM. Polish and Russian copies use StarForce 3 DRM[Note 1]. US copies use SecuROM 7 DRM. |
|||
Retail | Australian and later copies of Polish and European versions. | |||
Steam |
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Game data
- North American versions store files in the path
%LOCALAPPDATA%\Kao - Round 2\
, while all other releases store files in the path<path-to-game>\media\
.
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\media\*.ini[Note 2] %LOCALAPPDATA%\Kao - Round 2\*.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1048540/pfx/[Note 3] |
-
key.ini
stores keyboard/controller mapping and sound volume,lang.ini
stores the currently selected language anduser.ini
stores graphical options.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\media\KAO2SGa_bb_ccc_dddd_eee_fff_ggggg [Note 2]%LOCALAPPDATA%\Kao - Round 2\KAO2SG a_bb_ccc_dddd_eee_fff_ggggg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1048540/pfx/[Note 3] |
- Key:
a
- save file number (1-6)bb
- current stageccc
- unknown?dddd
- total number of collected coinseee
- total number of collected crystalsfff
- total number of collected starsggggg
- total playtime
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Australian, European and North American releases only. The European version uses a different dub to the North American and Australian versions. | |||
French | European release only. | |||
German | European release only. | |||
Italian | European release only. | |||
Polish | Local retail version only, earlier game build. | |||
Russian | Local retail version only. | |||
Spanish | European release only. |
- The Polish localization uses an earlier build of the game that contains bugs that have been fixed in the other releases.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, Me, 2000, XP |
Processor (CPU) | Intel Pentium III 600 MHz | Intel Pentium III 800 MHz |
System memory (RAM) | 64 MB (128 MB for 2000/XP) | 256 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | Nvidia GeForce 256 32 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce 2 32 MB of VRAM DirectX 8.1 compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1048540/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1048540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.