Difference between revisions of "Imperium Galactica II: Alliances"
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(Updated infobox field for the Steam release.) |
(→Issues fixed: I forgot {{CN}} should not be surrounded by ref tags.) |
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* Fan Patch 1.14: http://www.imperiumgalactica2.hu/kell/114.exe | * Fan Patch 1.14: http://www.imperiumgalactica2.hu/kell/114.exe | ||
− | The fan patch creates a | + | {{ii}} The fan patch creates a Windows NT-compatible executable file called {{file|ig2nt.exe}}. This should be the target of any shortcuts. |
===Running on Modern Systems=== | ===Running on Modern Systems=== | ||
− | http:// | + | http://web.archive.org/web/20160328112148/http://yet-another-geek.org/archives/11-Getting-Imperium-Galactica-II-to-run-on-Windows-XP.html |
==Game data== | ==Game data== | ||
Line 143: | Line 143: | ||
==Issues fixed== | ==Issues fixed== | ||
− | + | ===Game crashes on non-4:3 resolutions=== | |
− | + | {{ii}} The game will crash on certain screens (fleet info, design, scenario select, etc.) if the display aspect ratio isn't 4:3 in the <tt>ig2.ini</tt> file. | |
− | + | {{Fixbox|1= | |
− | + | {{Fixbox/fix|Modify {{file|ig2.ini}}|ref={{cn|date=January 2017}}}} | |
+ | # Open {{file|ig2.ini}}. | ||
+ | # Find the line containing <code>Video mode</code> and modify it so a 4:3 resolution is specified. Example:<br /><code>Video mode = 1024x768x32</code> | ||
+ | # Save and close the file. | ||
+ | '''Notes:''' | ||
+ | {{ii}} Perform this step again whenever {{file|setup.exe}} is run. | ||
+ | }} | ||
+ | ===Stutter on multi-core systems=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Modify the game's shortcut target|ref={{cn|date=September 2015}}}} | ||
+ | # Right-click on the game shortcut. | ||
+ | # From the pop-up menu which appears, select <code>Properties</code>. | ||
+ | # Change the value of <code>Target:<code> to <code>{{p|windir}}\System32\cmd.exe /C START "Imperium Galactica 2" /normal /affinity 1 "C:\Program Files (x86)\Digital Reality\Imperium Galactica 2\ig2nt.exe" </code> | ||
+ | # Click the <code>OK</code> button. | ||
+ | '''Notes:''' | ||
+ | * This fix assumes the patches are installed. | ||
+ | * The new value for <code>Target:</code> assigns the game the first logical core, core 0. To use another processor, change <code>/affinity 1</code> to another value, such as <code>/affinity 2</code> to use the second logical core, core 1. | ||
+ | }} | ||
+ | ===Game hangs on loading campagin=== | ||
+ | {{ii}} The game sometimes hangs if it needs to change disks to load a specific campaign. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Insert the correct game disc before selecting a campaign|ref={{cn|date=January 2017}}}} | ||
+ | }} | ||
==Other information== | ==Other information== |
Revision as of 00:11, 23 January 2017
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Developers | |
---|---|
Digital Reality | |
Publishers | |
GT Interactive | |
Release dates | |
Windows | April 10, 2000 |
Imperium Galactica | |
---|---|
Imperium Galactica | 1997 |
Imperium Galactica II: Alliances | 1999 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Essential improvements
Patches
- Patch 1.06: http://www.digitalreality.hu/files/games/patch/upload/IG2_patch_1.06d.exe
- Patch 1.08: http://www.digitalreality.hu/files/games/patch/upload/IG2_patch_1.08_XP.zip
- Fan Patch 1.14: http://www.imperiumgalactica2.hu/kell/114.exe
- The fan patch creates a Windows NT-compatible executable file called
ig2nt.exe
. This should be the target of any shortcuts.
Running on Modern Systems
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/490370/pfx/[Note 2] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/490370/pfx/[Note 2] |
Video settings
Input settings
Audio settings
Issues unresolved
Blank cutscenes
- Many cinematics in the campaigns play only the sound (most notably the introductions).
Multiplayer compatibility
- Multiplayer. But the guide linked earlier mentions it's possible if you ensure windows firewall is disabled. Apparently multiplayer will work with any of the four disks.
Issues fixed
Game crashes on non-4:3 resolutions
- The game will crash on certain screens (fleet info, design, scenario select, etc.) if the display aspect ratio isn't 4:3 in the ig2.ini file.
Instructions |
---|
Stutter on multi-core systems
Instructions |
---|
Game hangs on loading campagin
- The game sometimes hangs if it needs to change disks to load a specific campaign.
Instructions |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 233 Mhz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | D3D compatible graphics card |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/490370/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (490370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
Categories:
- Stubs
- Pages needing cleanup
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Game data/done)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)