Difference between revisions of "House of the Dying Sun"
From PCGamingWiki, the wiki about fixing PC games
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(→Input settings: Added note regarding input method support.) |
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|winehq = | |winehq = | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} Originally titled '''Enemy Starfighter''' during development.<ref>[http://dyingsungame.com/blog/2016/5/25/steam-trailer House of the Dying Sun - 6/7/2016 — House of the Dying Sun]</ref> | ||
'''General information''' | '''General information''' | ||
Line 21: | Line 24: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| official | http://dyingsungame.com/blog/2016/5/25/steam-trailer | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | house-of-the-dying-sun | Steam | | | Windows }} | ||
{{Availability/row| Steam | 283160 | Steam | | | Windows }} | {{Availability/row| Steam | 283160 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require [[Steam]]. | ||
==Game data== | ==Game data== | ||
Line 83: | Line 89: | ||
==Input settings== | ==Input settings== | ||
+ | {{ii}} Only dual-analog gamepads and keyboard/mouse supported.<ref name="ControlNote">{{Refsnip|url=http://store.steampowered.com/app/283160/|title=Steam - House of the Dying Sun|date=2016-24-06|snippet=*NOTE: This game supports rebinding controls, but only dual analog gamepads and keyboard & mouse modes are officially supported.}}</ref> | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = <ref name="ControlNote"/> |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 94: | Line 101: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = <ref name="ControlNote"/> |
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 142: | Line 149: | ||
|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |htc vive = true | ||
+ | |htc vive notes = | ||
+ | |oculus rift = true | ||
+ | |oculus rift notes = | ||
+ | |tracked motion controllers = true | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = false | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = false | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = false | ||
+ | |novint falcon notes = | ||
+ | |trackir = true | ||
+ | |trackir notes = <ref>{{Refurl|url=http://steamcommunity.com/app/283160/discussions/0/351659808481558616/|title=Steam Community Discussion - Game Slowdowns When Entering Cockpit?|date=2016-24-06}}</ref> | ||
+ | |play area seated = true | ||
+ | |play area seated notes = | ||
+ | |play area standing = false | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = false | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9, 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = SteamVR | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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|recGPU2 = AMD Radeon R9 290 | |recGPU2 = AMD Radeon R9 290 | ||
|recVRAM = | |recVRAM = | ||
− | |recDX = | + | |recDX = 11 |
|recother = | |recother = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:58, 24 June 2016
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Developers | |
---|---|
Marauder Interactive, LLC | |
Release dates | |
Windows | Early access |
Key points
- Originally titled Enemy Starfighter during development.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283160/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/283160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- Only dual-analog gamepads and keyboard/mouse supported.[2]
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | |||
TrackIR | [3] |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | SteamVR |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 2.4 GHz Quad Core | Intel i5 4590 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 2048 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290 DirectX 11 compatible |
Other | SteamVR for VR support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (283160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ House of the Dying Sun - 6/7/2016 — House of the Dying Sun
- ↑ Steam - House of the Dying Sun - last accessed on 2016-24-06
- "*NOTE: This game supports rebinding controls, but only dual analog gamepads and keyboard & mouse modes are officially supported."
- ↑ Steam Community Discussion - Game Slowdowns When Entering Cockpit? - last accessed on 2016-24-06