Difference between revisions of "Homeworld 2"
(added Steam details) |
(The recommended requirements are a joke. You can barely play this way on medium/high settings and I talk from good experience!) |
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|minVRAM = 32 MB | |minVRAM = 32 MB | ||
− | |recCPU = Pentium IV | + | |recCPU = Pentium IV 2.6 GHz |
− | |recRAM = | + | |recRAM = 1024 MB |
− | |recGPU = GeForce | + | |recGPU = GeForce 6 series |
− | |recGPU2 = ATI Radeon | + | |recGPU2 = ATI Radeon 9600 |
− | |recVRAM = | + | |recVRAM = 128 MB |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:26, 1 March 2015
Developers | |
---|---|
Relic Entertainment | |
Publishers | |
Windows | Sierra Entertainment |
OS X | Aspyr Media |
Release dates | |
Windows | September 16, 2003 |
macOS (OS X) | September 16, 2003 |
Warnings
Homeworld | |
---|---|
Homeworld | 1999 |
Homeworld: Cataclysm | 2000 |
Homeworld 2 | 2003 |
Homeworld Remastered Edition | 2015 |
Homeworld 2 Remastered Edition | 2015 |
Homeworld: Deserts of Kharak | 2016 |
Homeworld 3 | 2024 |
Key points
- Mod friendly
- Small but dedicated community
- GameSpy online server browser has stopped working due to GameSpy services being shut down.
General information
- Relic Entertainment Official site
- Encyclopedia Hiigara - A wiki for everything Homeworld related
- Homeworld Shipyards - A fairly old but big Homeworld fan site
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Includes Homeworld, Homeworld Remastered Edition and Homeworld 2 Remastered Edition | |||
Amazon.com |
Essential improvements
Patches
Official
- Patch 1.1 - The latest official patch
Fan-made
- Patch 1.2 - This unofficial patch adds some added bug fixes and enhancements to the game. Note that it is largely incompatible with mods.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 6 | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Issues unresolved
Marine frigate capture bug
Marine frigates are unable to capture enemy vessels. Once the capture-order has been completed, ship control is never transferred, even with repeated attempts.
This is not a bug. Relic disabled the ability to capture ships that build other ships in Single Player.
Issues fixed
Windows Vista/7 compatibility fix
Instructions |
---|
Instructions |
---|
Choppy/laggy camera movement on Windows 7 fix
Enable Vsync via the PLAYERCFG.LUA file found in Homeworld2/Bin/Profiles/Profile1 by editing it with a simple text editor. This will force the game to enable Vsync if the game crashes when you select Vsync in the Options menu ingame.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Pentium III or AMD Athlon 833 MHz | Pentium IV 2.6 GHz |
System memory (RAM) | 256 MB | 1024 MB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | GeForce or ATI Radeon 7500 Class Video Card 32 MB of VRAM | GeForce 6 series ATI Radeon 9600 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/244160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (244160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (API)