Difference between revisions of "Homeworld"
(→Network: Filled in.) |
(Added in the API and Middleware tables.) |
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# Extract it anywhere and run <code>install.bat</code>. | # Extract it anywhere and run <code>install.bat</code>. | ||
# The game now runs in Windows NT 4.0 compatibility mode so hardware acceleration works correctly. | # The game now runs in Windows NT 4.0 compatibility mode so hardware acceleration works correctly. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 6.1 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 1.x | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = WON | ||
+ | |multiplayer notes= | ||
}} | }} | ||
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{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
+ | |||
|minOS = 95, NT 4.0 | |minOS = 95, NT 4.0 | ||
|minCPU = Intel Pentium II 233 MHz | |minCPU = Intel Pentium II 233 MHz | ||
Line 282: | Line 322: | ||
|minGPU = | |minGPU = | ||
|minVRAM = 4 MB | |minVRAM = 4 MB | ||
+ | |minDX = 6.1 | ||
|recOS = 98 | |recOS = 98 |
Revision as of 19:03, 4 May 2016
Developers | |
---|---|
Relic Entertainment | |
Publishers | |
Original | Sierra Entertainment |
Current | Gearbox Software |
OS X | Aspyr Media |
Release dates | |
Windows | September 28, 1999 |
macOS (OS X) | August 6, 2015 |
Homeworld | |
---|---|
Homeworld | 1999 |
Homeworld: Cataclysm | 2000 |
Homeworld 2 | 2003 |
Homeworld Remastered Edition | 2015 |
Homeworld 2 Remastered Edition | 2015 |
Homeworld: Deserts of Kharak | 2016 |
Homeworld 3 | 2024 |
Key points
- For Windows 8 and later use apply Homeworld hardware acceleration fix.
- Mod tools come bundled on the disk
- Small but dedicated community
- The audio settings include an equalizer (!)
- HUD doesn't scale on higher resolutions
General information
- Relic Entertainment Official site
- Encyclopedia Hiigara - A wiki for everything Homeworld related
- Homeworld Shipyards - A fairly old but big Homeworld fan site
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | Sold Out Software re-release. | |||
Amazon.co.uk | Sold Out Software re-release. | |||
Humble Store | Homeworld Remastered Collection | |||
Mac App Store | Homeworld Remastered Collection. Currently no online multiplayer or mod support. | |||
Steam | Homeworld Remastered Collection |
- The Homeworld Remastered Collection contains Homeworld, Homeworld 2, Homeworld Remastered Edition and Homeworld 2 Remastered Edition.
- The included serial key is only required during setup.
Essential improvements
Patches
The latest patch is Homeworld 1.05.
A full list of all available patches can be found here.
Command-line parameters
The following command-line parameters may improve quality on newer systems, or enable extra functionality:
Argument | Description |
---|---|
/triple | Enables OpenGL triple buffering, improves graphical quality and removes flickering at higher resolutions. Use unless it causes problems. |
/enable3DNow | Enables the 3DNow processor instruction set if available. Use unless it causes problems. |
/enableSSE | Enables the SSE processor instruction set if available. Use unless it causes problems. |
/disableAVI | Disables the intro movies when the game starts. |
/nofastfe | Disables the fast graphical frontend. Use this only when having graphical problems like flickering |
/noglddraw | Don't use DirectDraw to setup OpenGL renderers. Try this is you're having problems getting OpenGL to work. |
/safeGL | Don't use possibly buggy optimized features of OpenGL for rendering. Try this if you're having problems getting OpenGL to work. |
/pilotview | Enable pilot view. Focus on single ship and press Q to toggle. |
/heap BYTES | Allows the game to use up to BYTES bytes RAM for the heap since by default the game isn't allowed to use much.
256 MB should suffice: |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/244160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Widescreen can be enabled by changing the ScreenHeight and ScreenWidth registry keys in HKLM\Software\Sierra On-Line\Homeworld
Instructions |
---|
Windowed
Add -window
to the game's path. For borderless fullscreen windowed mode add -noBorder
as well. If you do not use -noBorder
you must run the game at less than maximum screen resolution or it will crash.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus Not available in the Homeworld Remastered Collection/Steam version.[1] |
||
Online play | 8 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 15000-15300, 21000-21999, 30000-30999 |
UDP | 15400-15401 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
"Invalid or missing Homeworld CD - Please insert CD"
Installing the 1.05 Patch will fix it.
Hardware Acceleration
Using OpenGL or D3D (in the video options) enables hardware acceleration, which gives you 32-bit colour, and the ability to use graphics techniques invented since the game's release. Hardware Acceleration works best on Windows XP or later when the game is run using compatibility mode for Windows NT 4.0. For Windows 8 and later use the Homeworld hardware acceleration fix to apply this compatibility mode.
Windows 8 hardware acceleration
- On Windows 8 the "Windows NT 4.0" compatibility mode is no longer listed, and no other modes manage to get OpenGL working; D3D mode works, but bugs out at non-default resolutions.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
OpenGL | 1.x | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | World Opponent Network |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, NT 4.0 | 98 |
Processor (CPU) | Intel Pentium II 233 MHz | Intel Pentium II 350 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 80 MB | 600 MB |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible | 12 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9.5 | |
Processor (CPU) | Intel 2.2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | ATI Radeon HD 3870 Nvidia GeForce 640M Intel HD 4000 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/244160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (244160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.