Difference between revisions of "Home (2012)"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= {{term|Anamorphic}} 16:9 with {{term|nearest-neighbor}} scaling. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Scaled up low-resolution pixel art graphics. |
|fov = n/a | |fov = n/a | ||
− | |fov notes = | + | |fov notes = Fixed view. |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Use {{key|Alt|Enter}}. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Limited to 30 fps. |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown |
Revision as of 18:37, 13 October 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
For the Lore Nine game, see Home (2019). For the home page, see Home.
Developers | |
---|---|
Benjamin Rivers | |
Engines | |
GameMaker | |
Release dates | |
Windows | June 1, 2012 |
macOS (OS X) | August 31, 2012[citation needed] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
itch.io | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/215670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Home_v15x\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/215670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | OS X only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 50 MB | 100 MB |
Video card (GPU) | 256 MB of VRAM | 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 50 MB | 100 MB |
Video card (GPU) | 256 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (215670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.