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Difference between revisions of "Halo 5: Forge"

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Revision as of 06:39, 22 May 2016

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Halo 5: Forge
Developers
343 Industries
Publishers
Microsoft Game Studios
Engines
Halo Engine
Release dates
Windows TBA
Halo
Halo: Combat Evolved 2003
Halo 2 2007
Halo: Spartan (series)
Halo Online 2015*
Halo 5: Forge 2016
Halo Wars (series)
Halo Recruit 2017
Halo: The Master Chief Collection (series)
Halo Infinite 2021

Key points

Free-to-play[1]
Includes all Multiplayer Maps from Halo 5: Guardians (Excluding Warzone Maps as they do not include Forge functionality)[2]
Does not include the Single-Player, Matchmaking or Warzone functionality of Halo 5, only Forge and Custom Games[2]
No Server Browser, players can only connect via the Friends List system on Xbox LIVE[3]

General information

Halo Waypoint Forums

Availability

Source DRM Notes Keys OS
Incorrect store name. See here for available options.
Error: DRM 'WinStore' not recognised
Windows

DLC and expansion packs

Name Notes
Error: OS ' ' not found in infobox

Essential improvements

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Save game cloud syncing

System Native Notes

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
16 Co-op, Versus
Forge and Custom Games

Connection types

Type Native Notes
Matchmaking
Microsoft confirmed that Matchmaking would not be included.[2]
Peer-to-peer
Dedicated
Self-hosting
Players will be able to create there own Forge/Custom Game Lobbies.[2]
Direct IP
Players can only join a server from their Friends List.[3]

Other information

API

Technical specs Supported Notes
Direct3D 12 [2]
Shader Model support 5.1
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References