Difference between revisions of "Glossary:Sound card"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Make sure to be running [http://community.pcgamingwiki.com/files/file/10-openal/ latest libraries] | {{ii}} Make sure to be running [http://community.pcgamingwiki.com/files/file/10-openal/ latest libraries] | ||
{{ii}} Default Windows output device name must match OAL device one for native implementations to work, [[#DirectSound hardware path|DS3D]] based "Generic Hardware" fallback will be used otherwise (if available)<ref>[https://web.archive.org/web/20070118174547/http://www.openal.org/windows_enumeration.html Enumeration with OpenAL on Windows - OpenAL] (retrieved)</ref> | {{ii}} Default Windows output device name must match OAL device one for native implementations to work, [[#DirectSound hardware path|DS3D]] based "Generic Hardware" fallback will be used otherwise (if available)<ref>[https://web.archive.org/web/20070118174547/http://www.openal.org/windows_enumeration.html Enumeration with OpenAL on Windows - OpenAL] (retrieved)</ref> | ||
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====Asus==== | ====Asus==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Enable Game eXtensions | + | {{Fixbox/fix|Enable Game eXtensions}} |
# Open the Asus control panel | # Open the Asus control panel | ||
# Tick "GX" mode | # Tick "GX" mode | ||
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====Realtek==== | ====Realtek==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Set up native device | + | {{Fixbox/fix|Set up native device}} |
# Install [[#Realtek_2|3D SoundBack]] | # Install [[#Realtek_2|3D SoundBack]] | ||
# Navigate to the installation folder and copy <code>rtk_oal.dll</code> in <code>{{p|windir}}\System32\</code> | # Navigate to the installation folder and copy <code>rtk_oal.dll</code> in <code>{{p|windir}}\System32\</code> | ||
}} | }} | ||
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====Universal==== | ====Universal==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|OpenAL Soft | + | {{Fixbox/fix|OpenAL Soft}} |
# Download [http://community.pcgamingwiki.com/files/file/7-openal-soft/ OpenAL Soft] | # Download [http://community.pcgamingwiki.com/files/file/7-openal-soft/ OpenAL Soft] | ||
# Copy <code>\bin\Win32\soft_oal.dll</code> in {{p|windir}}\SysWOW64\ | # Copy <code>\bin\Win32\soft_oal.dll</code> in {{p|windir}}\SysWOW64\ | ||
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{{ii}} Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session<ref>[https://web.archive.org/web/20070208072610/http://forums.creative.com/creativelabs/board/message?board.id=Vista&message.id=1694 Audio in Windows Vista - Creative Labs Discussion Forums] (retrieved)</ref> | {{ii}} Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session<ref>[https://web.archive.org/web/20070208072610/http://forums.creative.com/creativelabs/board/message?board.id=Vista&message.id=1694 Audio in Windows Vista - Creative Labs Discussion Forums] (retrieved)</ref> | ||
{{ii}} Most games developed in the preceding decade will experience problems going from the simple lack of [[Wikipedia:Environmental Audio Extensions|EAX]] effects to the complete demotion to stereophony<ref>[http://www.vogons.org/viewtopic.php?f=8&t=39823&start=20#p394241 Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS]</ref> | {{ii}} Most games developed in the preceding decade will experience problems going from the simple lack of [[Wikipedia:Environmental Audio Extensions|EAX]] effects to the complete demotion to stereophony<ref>[http://www.vogons.org/viewtopic.php?f=8&t=39823&start=20#p394241 Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS]</ref> | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|IndirectSound|ref=<ref>[http://www.vogons.org/viewtopic.php?f=8&t=36870#p322859 indirect sound • VOGONS]</ref>}} | {{Fixbox/fix|IndirectSound|ref=<ref>[http://www.vogons.org/viewtopic.php?f=8&t=36870#p322859 indirect sound • VOGONS]</ref>}} | ||
# Download [http://indirectsound.com IndirectSound]. | # Download [http://indirectsound.com IndirectSound]. | ||
# Extract into {{p|game}} alongside the main game executable. | # Extract into {{p|game}} alongside the main game executable. | ||
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'''Notes''' | '''Notes''' | ||
{{ii}} EAX support is faked for compatibility reasons, but no actual effect is played | {{ii}} EAX support is faked for compatibility reasons, but no actual effect is played | ||
}} | }} | ||
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====Asus==== | ====Asus==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Enable Game eXtensions | + | {{Fixbox/fix|Enable Game eXtensions}} |
# Open the Asus control panel | # Open the Asus control panel | ||
# Tick "GX" mode | # Tick "GX" mode | ||
Line 58: | Line 53: | ||
{{ii}} Turning off GX mode after playing games is advised to avoid glitches in other applications | {{ii}} Turning off GX mode after playing games is advised to avoid glitches in other applications | ||
}} | }} | ||
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====Creative==== | ====Creative==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
Line 71: | Line 65: | ||
====Realtek==== | ====Realtek==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Use 3D SoundBack | + | {{Fixbox/fix|Use 3D SoundBack}} |
# Download [http://community.pcgamingwiki.com/files/file/75-realtek-3d-soundback/ 3D SoundBack] | # Download [http://community.pcgamingwiki.com/files/file/75-realtek-3d-soundback/ 3D SoundBack] | ||
# Open the program and add/enable the fix for selected games. | # Open the program and add/enable the fix for selected games. | ||
− | |||
'''Notes''' | '''Notes''' | ||
{{ii}} Your Realtek chip must be the default playback device. | {{ii}} Your Realtek chip must be the default playback device. |
Revision as of 10:48, 2 August 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Audio card (chip if you have an integrated solution on your motherboard) are the component necessary to play or record sounds on your PC.
The major producers in this field are Realtek, ASUSTeK, Creative, VIA.
AMD and Nvidia are also audio chip producers, since the arrival of HDMI outputs.
Set up OpenAL
- ADI, Creative and nForce are already ready out of the box
- Make sure to be running latest libraries
- Default Windows output device name must match OAL device one for native implementations to work, DS3D based "Generic Hardware" fallback will be used otherwise (if available)[1]
Asus
Instructions |
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Realtek
Instructions |
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Universal
Instructions |
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Restore legacy audio effects on newer OS
DirectSound hardware path
- Starting with Windows Vista and its new audio stack, DirectSound applications are rendered entirely in a user-mode software audio session[2]
- Most games developed in the preceding decade will experience problems going from the simple lack of EAX effects to the complete demotion to stereophony[3]
Instructions |
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Asus
Instructions |
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Creative
Instructions |
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Realtek
Instructions |
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A3D
- Lists of Aureal 3-Dimensional enabled games can be found here and here.
- A3D 1.0 is supported out of the box by C-Media based boards (via Xear3D[4]), X-Fi and older based devices and older VIA drivers.
Instructions |
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Instructions |
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References
- ↑ Enumeration with OpenAL on Windows - OpenAL (retrieved)
- ↑ Audio in Windows Vista - Creative Labs Discussion Forums (retrieved)
- ↑ Restoring surround sound to Deus Ex and other games - should I get Sound Blaster MB3? • VOGONS
- ↑ C-Media’s Xear3D EX Takes Audio to the next level for Windows Vista | C-Media Electronics (retrieved)