Difference between revisions of "Gears of War: Ultimate Edition"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = Intel Core i5 | + | |minCPU = Intel Core i5 2.7 GHz |
|minCPU2 = AMD FX 6-core | |minCPU2 = AMD FX 6-core | ||
− | |minRAM = 8 GB | + | |minRAM = 8 GB |
|minHD = 60 GB | |minHD = 60 GB | ||
− | |minGPU = GeForce GTX 650 Ti | + | |minGPU = Nvidia GeForce GTX 650 Ti |
− | |minGPU2 = Radeon R7 | + | |minGPU2 = AMD Radeon R7 260X |
+ | |minVRAM = 2 GB | ||
|minDX = 12 | |minDX = 12 | ||
− | |||
|recOS = | |recOS = | ||
− | |recCPU = Intel Core i5 | + | |recCPU = Intel Core i5 3.5 GHz |
|recCPU2 = AMD FX 8-core | |recCPU2 = AMD FX 8-core | ||
− | |recRAM = 16 GB | + | |recRAM = 16 GB |
|recHD = | |recHD = | ||
− | |recGPU = GeForce GTX 970 | + | |recGPU = Nvidia GeForce GTX 970 |
− | |recGPU2 = Radeon R9 290X | + | |recGPU2 = AMD Radeon R9 290X |
+ | |recVRAM = 4 GB | ||
|recDX = 12 | |recDX = 12 | ||
− | |||
}} | }} | ||
+ | |||
{{References}} | {{References}} |
Revision as of 15:53, 24 February 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
The Coalition | |
Publishers | |
Microsoft Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | 2016[1] |
Gears of War | |
---|---|
Gears of War | 2007 |
Gears of War: Ultimate Edition | 2016 |
Gears of War 4 | 2016 |
Gears POP! | 2019 |
Gears 5 | 2019 |
Gears Tactics | 2020 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Incorrect store name. See here for available options. |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud | Syncs saved games.[2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5 2.7 GHz AMD FX 6-core |
Intel Core i5 3.5 GHz AMD FX 8-core |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290X 4 GB of VRAM DirectX 12 compatible |
References
- ↑ Phil Spencer on Twitter: @therealdealadam @brycethatoneguy Haven't announced dates yet but won't be too far into 2016.
- ↑ Incorrect store name. See here for available options.
Categories:
- Invalid template usage (System requirements)
- Stubs
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (DRM)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)