Difference between revisions of "FortressCraft Evolved"
From PCGamingWiki, the wiki about fixing PC games
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===Unable to start the game in 64bit mode (Mono.dll error - Code 126)=== | ===Unable to start the game in 64bit mode (Mono.dll error - Code 126)=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Download Visual C++ 2010 Redistributable package (X64)|ref=<ref>[http:// | + | {{Fixbox/fix|Download Visual C++ 2010 Redistributable package (X64)|ref=<ref>[http://steamcommunity.com/app/254200/discussions/0/648814206887957955/ Steam Community Discussions - Unable to start in 64bit mode, includes fix.]</ref>}} |
* Download link: [http://www.microsoft.com/en-gb/download/confirmation.aspx?id=14632 Official Microsoft download page] | * Download link: [http://www.microsoft.com/en-gb/download/confirmation.aspx?id=14632 Official Microsoft download page] | ||
}} | }} |
Revision as of 21:04, 16 December 2013
Developers | |
---|---|
ProjectorGames | |
Publishers | |
Digital Tribe | |
Engines | |
Unity | |
Release dates | |
Windows | TBA |
macOS (OS X) | TBA |
Linux | TBA |
General information
Availability
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Graphics quality limited to presets.
Input settings
Audio settings
Issues resolved
Unable to start the game in 64bit mode (Mono.dll error - Code 126)
Instructions |
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View distance shrinks fast
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Intel HD Graphics 3000 Nvidia G210 Radeon HD 5450 256 MB of VRAM | 3 GB of VRAM |
- Additional features are available with 8 or 16 GB of RAM.