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Difference between revisions of "Firewatch"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: removed duplicate explanation of vertical vs. horizontal FOV; added degree symbol)
(12 intermediate revisions by 5 users not shown)
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{{stub}}
 
 
{{Infobox game  
 
{{Infobox game  
 
|title        = Firewatch
 
|title        = Firewatch
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|}}
+
{{Game data/row|Windows|{{p|userprofile}}\AppData\LocalLow\CampoSanto\Firewatch\saves}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
{{Game data/row|Linux|}}
+
{{Game data/row|Linux|{{P|home}}/.config/unity3d/CampoSanto/Firewatch/saves}}
 
}}
 
}}
  
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = Hackable
 
|fov                        = Hackable
|fov notes                  = Default is 55 Vertical. See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = Default is 55° vertical; see [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Instructions<ref>[http://steamcommunity.com/app/383870/discussions/1/412446292776350214/ How to Change FOV in Firewatch]</ref>}}
 
{{Fixbox/fix|Instructions<ref>[http://steamcommunity.com/app/383870/discussions/1/412446292776350214/ How to Change FOV in Firewatch]</ref>}}
# Open the [[Registry Editor]]:
+
# Open the [[Registry Editor]] by pressing {{key|win|R}} and typing in <code>regedit</code>.
#* Vista and later: open the Start screen/Start menu, type <code>regedit</code> and press {{key|Enter}}.
+
# Navigate to <code>{{p|hkcu}}\SOFTWARE\CampoSanto\Firewatch</code>
# Navigate to <code>{{p|hkcu}}\\SOFTWARE\CampoSanto\Firewatch</code>
+
# Edit <code>fovAdjust_h2041137991</code> entry.
# The default FOV is 55 vertical so calculate how much larger you would need to go to get your desired vertical FOV and times that by 100. For example if you wanted the horizontal FOV to be 90 you need to increase the FOV by 4 (59 vertical is 90 horizontal). So the value of fovAdjust_h2041137991 would be 400 (4 * 100).  
+
# Set the value in Decimal mode and click OK.
# Set the value, make sure the radio button beside Decimal is selected and click OK
 
  
{{ii}} The game uses vertical FOV. You can use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php this calculator] to convert vertical FOV to horizontal FOV.
+
'''Notes'''
{{ii}} The developers instructions seem to be incorrect after lots of testing done by myself.<ref>[http://steamcommunity.com/app/383870/discussions/1/412446292776350214/#c412446292776947775 How to Change FOV in Firewatch]</ref>
+
{{ii}} This game uses vertical FOV. Use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php this calculator] to convert vertical FOV to horizontal FOV.
{{ii}} Forcing an FOV change may result in unexpected visual behavior
+
{{ii}} Forcing an FOV change may result in unexpected visual behavior.
 +
{{ii}} The game's developers are currently working on a way to make FOV editing easier.
 
}}
 
}}
  
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  |subtitles = yes
 
  |subtitles = yes
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = yes
 +
|audio    = no
 +
|subtitles = yes
 +
|notes    =
 
}}
 
}}
 
}}
 
}}
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 5
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      =  
+
|64-bit executable      = yes
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 10:11, 10 February 2016

Firewatch
Firewatch cover
Developers
Campo Santo
Publishers
Panic
Engines
Unity
Release dates
Windows February 9, 2016
macOS (OS X) February 9, 2016
Linux February 9, 2016
Firewatch on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Original Soundtrack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Ingame graphics settings.
Ingame graphics settings.

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Ingame audio settings.
Ingame audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Russian

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) Windows 7
Processor (CPU) Intel Core i3 2.00 GHz or AMD equivalent
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) NVIDIA GeForce 450
1 GB of VRAM
macOS (OS X)
Minimum
Operating system (OS) Mac OS X 10.8+
Processor (CPU) 2011 or newer Intel Core i5
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) 1 GB of VRAM
Dedicated graphics card required. No Mac Mini model is officially supported at this time.
Linux
Minimum
Operating system (OS)
Processor (CPU) Intel Core i3 2.00 GHz or AMD equivalent
System memory (RAM) 6 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) NVIDIA GeForce 450
1 GB of VRAM

References