Difference between revisions of "Firewatch"
From PCGamingWiki, the wiki about fixing PC games
Line 98: | Line 98: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Instructions<ref>[http://steamcommunity.com/app/383870/discussions/1/412446292776350214/ How to Change FOV in Firewatch]</ref>}} | {{Fixbox/fix|Instructions<ref>[http://steamcommunity.com/app/383870/discussions/1/412446292776350214/ How to Change FOV in Firewatch]</ref>}} | ||
− | # Open the [[Registry Editor]] | + | # Open the [[Registry Editor]] by pressing {{key|win|R}} and typing in <code>regedit</code>. |
− | + | # Navigate to <code>{{p|hkcu}}\SOFTWARE\CampoSanto\Firewatch</code> | |
− | # Navigate to <code>{{p|hkcu}} | + | # Edit <code>fovAdjust_h2041137991</code> entry. |
− | # The default FOV is 55 vertical so calculate how much larger you would need to go to get your desired vertical FOV and times that by 100. For example if you wanted the horizontal FOV to be 90 you need to increase the FOV by | + | # The default FOV is 55 vertical so calculate how much larger you would need to go to get your desired vertical FOV and times that by 100. For example if you wanted the horizontal FOV to be 90 you need to increase the FOV by 18 (73 vertical is 90 horizontal+). So the value of fovAdjust_h2041137991 would be 1800 (18 * 100). |
− | # Set the value, make sure the radio button beside Decimal is selected and click OK | + | # Set the value, make sure the radio button beside Decimal is selected and click OK. |
{{ii}} The game uses vertical FOV. You can use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php this calculator] to convert vertical FOV to horizontal FOV. | {{ii}} The game uses vertical FOV. You can use [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php this calculator] to convert vertical FOV to horizontal FOV. | ||
− | + | {{ii}} Forcing an FOV change may result in unexpected visual behavior. | |
− | {{ii}} Forcing an FOV change may result in unexpected visual behavior | ||
}} | }} | ||
Revision as of 02:08, 10 February 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Campo Santo | |
Publishers | |
Panic | |
Engines | |
Unity | |
Release dates | |
Windows | February 9, 2016 |
macOS (OS X) | February 9, 2016 |
Linux | February 9, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack |
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 7 | |
Processor (CPU) | Intel Core i3 2.00 GHz or AMD equivalent | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 450 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Mac OS X 10.8+ | |
Processor (CPU) | 2011 or newer Intel Core i5 | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 1 GB of VRAM |
- Dedicated graphics card required. No Mac Mini model is officially supported at this time.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Core i3 2.00 GHz or AMD equivalent | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 450 1 GB of VRAM |