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Difference between revisions of "Evochron Mercenary"

From PCGamingWiki, the wiki about fixing PC games
m (→‎System requirements: updated template usage)
m (updated template usage)
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{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|To change the location of the configuration and save files|ref=<ref name="cfgsave">[http://www.starwraith.com/forum/viewthread.php?tid=3433 StarWraith 3D Game Froum - Save data, settings, moving the game, and backing up...]</ref>}}
 
{{Fixbox/fix|To change the location of the configuration and save files|ref=<ref name="cfgsave">[http://www.starwraith.com/forum/viewthread.php?tid=3433 StarWraith 3D Game Froum - Save data, settings, moving the game, and backing up...]</ref>}}
# Create a file called <code>savedir.txt</code> in the same directory as the game's EXE.
+
# Create a file called <code>savedir.txt</code> in the same folder as the game's EXE.
 
# Edit the text file and type the full path to the location you want the files stored.
 
# Edit the text file and type the full path to the location you want the files stored.
 
# Example: <code>D:\Games\Evochron Mercenary</code>
 
# Example: <code>D:\Games\Evochron Mercenary</code>
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|oculus rift                =  
 
|oculus rift                =  
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 +
|osvr                        =
 +
|osvr notes                  =
 
|tracked motion controllers  =  
 
|tracked motion controllers  =  
 
|tracked motion controllers notes=  
 
|tracked motion controllers notes=  
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|play area room-scale        =  
 
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan support        =
 +
|vulkan support notes  =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|64-bit executable      = unknown
 +
|64-bit executable notes=
 
}}
 
}}
  

Revision as of 21:48, 16 January 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Evochron Mercenary
Evochron Mercenary cover
Developers
StarWraith 3D Games
Release dates
Windows May 12, 2007
Evochron
Evochron Alliance 2005
Evochron Renegades 2007
Evochron Legends 2009
Evochron Mercenary 2010
Evochron Legacy 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Requires the product key to leave trial mode.[1]
Windows
Steam
Icon overlay.png
The CD key can also be used on the DRM-free demo.[1]
Download
Windows
A demo version is available.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/71000/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/71000/pfx/[Note 1]
Instructions

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Game options.
Game options.

Template:Video settings

Widescreen resolution

Unusual or custom resolutions can be set manually.

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Network

Multiplayer types

Type Native Notes
LAN play
Online play

VR support

3D modes State GG3D Notes
Nvidia 3D Vision

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) 2.0 GHz AMD/Intel
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 750 MB
Video card (GPU) DirectX Compatible
128 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References