Difference between revisions of "Etherborn"
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|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Requires a fix with Hex Editor. See [[Ultrawide Support|Ultrawide Support]] for details. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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'''Notes:''' | '''Notes:''' | ||
{{ii}} Vsync must be turned on in-game. | {{ii}} Vsync must be turned on in-game. | ||
+ | }} | ||
+ | |||
+ | ===Ultrawide Support=== | ||
+ | By default game does not support aspect ratios wider than 16:9. | ||
+ | |||
+ | To enable it, follow instructions below: | ||
+ | |||
+ | {{Fixbox|description=Use hex editor to enable 21:9 support | ||
+ | |||
+ | 1. Open <code>UnityPlayer.dll</code> file from your game directory with hex editor (for example XVI32) | ||
+ | |||
+ | 2. Replace two instances of <code>39 8E E3 3F</code> with hex-string adequate for your aspect ratio: | ||
+ | |||
+ | <code>26 B4 17 40</code> for 2560x1080 | ||
+ | |||
+ | <code>8E E3 18 40</code> for 3440x1440 | ||
+ | |||
+ | <code>9A 99 19 40</code> for 3840x1600 | ||
+ | |||
+ | In '''XVI32''' click <code>Search</code> and then <code>Replace</code>. There enter <code>39 8E E3 3F</code> under the first Hex string and your new value under a second Hex string and click <code>Replace all</code>. You should get a notification about 2 replaced instances. | ||
+ | |||
+ | 4. Save and exit. | ||
+ | |||
+ | 5. Launch the game. It should now show all your aspect ratio resolutions inside game's Video menu, including DSR. | ||
+ | |||
+ | '''Notes:''' | ||
+ | {{ii}} You need to force exclusive fullscreen to use DSR. See [[Exclusive Fullscreen/DSR|Exclusive Fullscreen/DSR]] | ||
+ | }} | ||
+ | |||
+ | ===Exclusive Fullscreen/DSR=== | ||
+ | |||
+ | Game is in Borderless window mode by default, which disables the ability to use supersampling techniques like DSR, especially useful in game like this, with very low GPU requirements and lack of any Anti-aliasing options | ||
+ | |||
+ | To enable it, use following method: | ||
+ | |||
+ | {{Fixbox|description=Use Steam launch options to force exclusive fullscreen | ||
+ | |||
+ | 1. In your Steam library, right-click on the game and choose <code>Properties</code> | ||
+ | |||
+ | 2. Click <code>Set Launch Options</code> | ||
+ | |||
+ | 3. Enter <code>-window-mode exclusive</code> | ||
+ | |||
+ | 4. Click <code>OK</code> and launch the game | ||
+ | |||
+ | '''Notes:''' | ||
+ | {{ii}} This can cause the game be unstable and it may sometimes still launch in Borderless | ||
+ | |||
}} | }} | ||
Revision as of 16:19, 5 December 2019
Developers | |
---|---|
Altered Matter | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | July 18, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Via Humble Widget. | |||
GOG.com | ||||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
Version differences
- The Deluxe Edition includes the base game, the Original Soundtrack, and the Digital Art and Design Book.
DLC and expansion packs
Name | Notes | |
---|---|---|
Original Soundtrack | ||
Digital Art and Design Book |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Altered Matter\Etherborn\GameOptions.txt HKEY_CURRENT_USER\Software\Altered Matter\Etherborn\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/812160/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Altered Matter\Etherborn\gameData*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/812160/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
120+ FPS
When vsync is on, the game's framerate is locked to the refresh rate. When off, the game is locked to whatever Target Frame Rate
is set to, meaning either 30 or 60 FPS.[2]
Use a third-party tool such as Special K[3] |
---|
Notes:
|
Ultrawide Support
By default game does not support aspect ratios wider than 16:9.
To enable it, follow instructions below:
Use hex editor to enable 21:9 support
1. Open 2. Replace two instances of
In XVI32 click 4. Save and exit. 5. Launch the game. It should now show all your aspect ratio resolutions inside game's Video menu, including DSR. Notes:
|
---|
Exclusive Fullscreen/DSR
Game is in Borderless window mode by default, which disables the ability to use supersampling techniques like DSR, especially useful in game like this, with very low GPU requirements and lack of any Anti-aliasing options
To enable it, use following method:
Use Steam launch options to force exclusive fullscreen
1. In your Steam library, right-click on the game and choose 2. Click 3. Enter 4. Click Notes:
|
---|
Input settings
Audio settings
Localizations
- Text and audio language can be changed separately.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Catalan | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-6100 | Intel Core i5-6500 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2500 MB | |
Video card (GPU) | Nvidia GeForce GTX 460 DirectX 11 compatible | Nvidia GeForce GTX 1060 3 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2017.4.17f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/812160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (812160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-09-04
- ↑ Verified by User:Expack3 on 2019-09-04
- Tested using my monitor's native 48hz progressive scan refresh rate, and turning the vsync in-game on and off. On matches the refresh rate; off caps at 60 FPS.
- ↑ Verified by User:Expack3 on 2019-09-04