Difference between revisions of "Escape Goat 2"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = XP SP2 | |minOS = XP SP2 | ||
|minCPU = 1.8 GHz | |minCPU = 1.8 GHz | ||
− | | | + | |minRAM = 1 GB |
|minHD = 200 MB | |minHD = 200 MB | ||
|minGPU = NVIDIA GT/S 4xx | |minGPU = NVIDIA GT/S 4xx | ||
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|recOS = 7 | |recOS = 7 | ||
|recCPU = 2.4 GHz | |recCPU = 2.4 GHz | ||
− | | | + | |recRAM = 2 GB |
|recHD = NVIDIA Geforce 6xx | |recHD = NVIDIA Geforce 6xx | ||
}} | }} | ||
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|minOS = 10.6.8 | |minOS = 10.6.8 | ||
|minCPU = 1.8 GHz | |minCPU = 1.8 GHz | ||
− | | | + | |minRAM = 1 GB |
|minOGL = 3.0 | |minOGL = 3.0 | ||
|minOGLn = (2.1 with ARB extensions acceptable) | |minOGLn = (2.1 with ARB extensions acceptable) | ||
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|recOS = 10.9.2 | |recOS = 10.9.2 | ||
|recCPU = 2.4 GHz | |recCPU = 2.4 GHz | ||
− | | | + | |recRAM = 2 GB |
|recOGL = 3.3 | |recOGL = 3.3 | ||
}} | }} | ||
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|minOS = glibc 2.15+ | |minOS = glibc 2.15+ | ||
|minCPU = 1.8 GHz | |minCPU = 1.8 GHz | ||
− | | | + | |minRAM = 1 GB |
|minHD = 200 MB | |minHD = 200 MB | ||
|minOGL = 3.0 | |minOGL = 3.0 | ||
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|recOS = S3TC texture support | |recOS = S3TC texture support | ||
|recCPU = 2.4 GHz | |recCPU = 2.4 GHz | ||
− | | | + | |recRAM = 2 GB |
|recOGL = 3.3 | |recOGL = 3.3 | ||
}} | }} |
Revision as of 03:31, 30 August 2014
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Magical Time Bean | |
Publishers | |
Double Fine Productions | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | March 24, 2014 |
macOS (OS X) | March 24, 2014 |
Linux | March 24, 2014 |
Escape Goat | |
---|---|
Escape Goat | 2012 |
Escape Goat 2 | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration files and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/255340/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | NVIDIA Geforce 6xx |
Video card (GPU) | NVIDIA GT/S 4xx Intel 4000 DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | 10.9.2 |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | OpenGL 3.3 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | S3TC texture support |
Processor (CPU) | 1.8 GHz | 2.4 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | OpenGL 3.3 compatible |
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