Electronic Super Joy: Groove City
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Revision as of 23:02, 6 September 2014 by Anonymous (talk | contribs) (→Configuration file and save game location)
Developers | |
---|---|
Michael Todd Games | |
Publishers | |
Yazar Media Group LLC | |
Engines | |
Unity | |
Release dates | |
Windows | June 6, 2014 |
macOS (OS X) | June 6, 2014 |
Linux | June 6, 2014 |
Electronic Super Joy | |
---|---|
Electronic Super Joy | 2013 |
Electronic Super Joy: Groove City | 2014 |
Electronic Super Joy 2 | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file and save game location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301460/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- For some reason navigating menus with controller is considerably slower compared to keyboard.
Audio settings
- "PG mode" in settings disables erotic sound effects.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Dual Core | |
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | OpenGL |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 150 MB |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301460/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301460) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.