Difference between revisions of "Eagle Island"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = i3 | + | |minCPU = Intel Core i3 |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = | + | |minGPU = |
+ | |minSM = 2.0 | ||
|recOS = | |recOS = |
Revision as of 23:26, 13 September 2017
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Developers | |
---|---|
Pixelnicks | |
Release dates | |
Windows | 2018 |
macOS (OS X) | 2018[citation needed] |
Linux | 2018[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | TBC | |
Processor (CPU) | TBC | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | TBC |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | TBC | |
Processor (CPU) | TBC | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | TBC |