Difference between revisions of "Duty Calls: The Calm Before the Storm"
From PCGamingWiki, the wiki about fixing PC games
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===Remove Bulletstorm advertisement=== | ===Remove Bulletstorm advertisement=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Remove Bulletstorm advertisement|}} | + | {{Fixbox/fix|Remove Bulletstorm advertisement|ref={{cn|date=July 2016}}}} |
# Go to <code>{{p|game}}\UDKGame\Movies</code> | # Go to <code>{{p|game}}\UDKGame\Movies</code> | ||
# Delete or move <code>Bulletstorm.bik</code> | # Delete or move <code>Bulletstorm.bik</code> | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|}} | + | {{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}}} |
# Navigate to the [[#Game data|configuration files location]]. | # Navigate to the [[#Game data|configuration files location]]. | ||
# Open the <code>UDKEngine.ini</code> with a text editor. | # Open the <code>UDKEngine.ini</code> with a text editor. | ||
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Change frame rate smoothing}} | + | {{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} |
# Navigate to the [[#Game data|configuration file(s) location]]. | # Navigate to the [[#Game data|configuration file(s) location]]. | ||
# Open the <code>UDKEngine.ini</code> with a text editor. | # Open the <code>UDKEngine.ini</code> with a text editor. | ||
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===Disable mouse smoothing=== | ===Disable mouse smoothing=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Edit UDKInput.ini|}} | + | {{Fixbox/fix|Edit UDKInput.ini|ref={{cn|date=July 2016}}}} |
# Navigate to the [[#Game data|configuration files location]]. | # Navigate to the [[#Game data|configuration files location]]. | ||
# Open the <code>UDKInput.ini</code> with a text editor. | # Open the <code>UDKInput.ini</code> with a text editor. |
Revision as of 11:52, 24 July 2016
Developers | |
---|---|
People Can Fly | |
Epic Games | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 2, 2011 |
Key points
- Game is a free parody of Call of Duty series made to market Bulletstorm.
- Game only offers key layout and invert of Y-axis, however config files are fully accessible and modifiable.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Essential improvements
Remove Bulletstorm advertisement
Instructions |
---|
Game data
Configuration files location
Template:Game data/row
System | Location |
---|
- The game does not have a save feature
Video settings
Widescreen resolution
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Pause menu telling keys and Y-axis invert. Game prompts either keyboard or controller keys depending of control method at start as well.
Disable mouse smoothing
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Single Core 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | NVIDIA GeForce 6200 ATI Radeon 9600 DirectX 9.0c compatible |
|
Sound (audio device) | Windows supported |